|7 days ago||7 days ago|
|MIT License||GNU General Public License v3.0 only|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
14 projects | news.ycombinator.com | 29 Nov 2022
I originally went the same route as you, and found that https://github.com/pion/webrtc is probably the best package out there for webrtc. I learned go just for it, and it paid off tenfold. Less memory, more connections, lower latency.
WebRTC 102: Understanding libWebrtc
4 projects | dev.to | 27 Nov 2022
Ask HN: FFmpeg real-time desktop streaming
10 projects | news.ycombinator.com | 27 Nov 2022
What latency are you trying to do? Will the professor being communicating with the students while doing this? Will the students all have the same bandwidth, or will you want multiple renditions (low, med, high quality levels)?
If you want AV1 you will not be able to use RTMP. The protocol is orphaned/deprecated, so avoid if possible!
If I was building it this is what I would do, and my reasoning.
* For capture + encoding I would use OBS. You will want to use something that is easy for users to install configure. Professors will also have lots of custom requirements when it comes to layout etc... it will be tempting to do a ffmpeg command directly, but it will fall apart quick I believe.
* To get AV1 out of OBS I would use FFMPEG output. I would have it send RTP. RTP is used to carry video in a sub-second manner. This is the same protocol that WebRTC uses. You know have AV1 + low latency.
* Then for users to watch I would use WebRTC. That will allow them to watch in their web browser. Conceptually it will be like this https://github.com/pion/webrtc/tree/master/examples/rtp-to-w... this takes the RTP packets and puts them in the browser.
If you have more questions/want to talk to people in the video space always happy to chat on https://pion.ly/slack :)
Building my first go project, looking for package/resource suggestions
7 projects | reddit.com/r/golang | 5 Oct 2022
For streaming video content your options would be HLS or WebRTC, maybe look into these gwuhaolin/livego and pion/webrtc.
WebRTC Tutorials: 36 Essential Learning Resources
3 projects | dev.to | 3 Oct 2022
WebRTC GitHub Forum --- Use your GitHub account to join WebRTC-related forums or start a discussion of your own.
6 projects | news.ycombinator.com | 16 Sep 2022
Do you still see challenges with doing WebRTC on a server? I work on https://github.com/pion/webrtc so would love to hear what could be better :)
Announcing webrtc 0.5.0
4 projects | reddit.com/r/rust | 7 Sep 2022
We've just released version 0.5.0 of the webrtccrate. This crate is a port of a Go project called Pion. It's a complete implementation of WebRTC in Rust, allowing you to build backends for media applications.
Golang updating the front-end with almost real-time events from the backend server
6 projects | reddit.com/r/golang | 11 Aug 2022
Golang open-source contribution
8 projects | reddit.com/r/golang | 7 Aug 2022
Ask HN: Why is there no enterprise grade open-source zoom alternative?
6 projects | news.ycombinator.com | 25 May 2022
There's nothing particularly difficult on the server side — a quality SFU should be capable to handle on the order of 400 video flows per core, and there are quite a few high-quality free software SFUs available (Janus, Jitsi, ion-sfu, livekit, Galene). To give some perspective: we're using Galene for lectures, and our single-CPU server uses around 40% CPU usage in a room with 120 students (who keep their cameras switched off during the lecture, of course, and only occasionally switch them on to ask questions).
As the grandparent mentioned, the problem is the client side. Since there is no standard videoconferencing protocol, every free software project needs to develop their own clients. And it's difficult for a free software project to have the manpower and expertise to develop quality clients for the web, Android and iOS, so in effect what we currently have are mostly half-baked web clients.
There is some hope, though. The IETF have been working on standard protocols for ingress (https://datatracker.ietf.org/wg/wish/), and if their protocols get deployed, you'll be able to use the same streaming software (think OBS) or IP camera with multiple distinct videoconferencing servers. An interoperable interactive videoconferencing protocol is nowhere near, but as more people understand videoconferencing technology, there is some hope that people will get together and start working on multi-protocol clients (remember Pidgin?).
Full disclosure: I'm the author of Galene (https://galene.org), and I've been actively participating in the Pion community (https://github.com/pion/webrtc) and collaborating with the authors of ion-sfu (https://github.com/pion/ion-sfu) and LiveKit (https://github.com/livekit).
What are good self-hosted WebRTC video solutions today?
4 projects | reddit.com/r/selfhosted | 23 Oct 2022
I've been looking into Janus WebRTC Server due to the ability for Uv4L to join Janus rooms (I'm building a RaspberyyPi doorbell)
Looking for self hosted screen sharing/streaming solution
19 projects | reddit.com/r/selfhosted | 19 Sep 2022
A related answer to the above is to check out Janus. It's a general purpose WebRTC server that has RTMP and FTL ingest support. I think it's also batteries not included, but I think it's what Glimesh is based on.
Low-latency audio streaming (local network)
8 projects | reddit.com/r/selfhosted | 1 Jan 2022
I've been using Janus gateway for similar. Pretty easy to setup.
Live video calling - the Dyte way
4 projects | dev.to | 3 Nov 2021
A number of open-source projects also exist, which give developers a great head start if they're looking to build their own infrastructure - the most popular of these include Jitsi, Mediasoup, Janus, and Pion. These projects provide a layer of abstraction and expose a number of helper functions to perform various tasks, such as creating transports, etc. They have helpful guides on how to get started, but you would still face the aforementioned issues regarding scaling, resources, etc.
Stop using Zoom, Hamburg’s data protection agency warns state government
3 projects | news.ycombinator.com | 17 Aug 2021
Yes, there are many self-hosted options out there. https://github.com/meetecho/janus-gateway works well for multi-party video with up to about 15 users in a room assuming everyone has a reasonably reliable connection.
WebRTC over Asp.Net Core - Any examples?
7 projects | reddit.com/r/csharp | 7 May 2021
- Janus (C / C++)
Building a customer support solution focused on video calls
3 projects | reddit.com/r/selfhosted | 30 Apr 2021
You can also take a look at https://github.com/meetecho/janus-gateway which can help you implement the video call part (as well as more traditional rtc scenario)
need suggestions for options for media server (WebRTC preferred)
3 projects | reddit.com/r/WebRTC | 14 Apr 2021
You can try janus https://janus.conf.meetecho.com/
Show HN: WebRTC-Echoes: Interop for C#, C++, Python, TypeScript, Go and Servers
7 projects | news.ycombinator.com | 29 Mar 2021
What are some alternatives?
mediasoup - Cutting Edge WebRTC Video Conferencing
jitsi - Jitsi is an audio/video and chat communicator that supports protocols such as SIP, XMPP/Jabber, IRC and many other useful features.
aiortc - WebRTC and ORTC implementation for Python using asyncio
v4l - Facade to the Video4Linux video capture interface.
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
go-m3u8 - Parse and generate m3u8 playlists for Apple HTTP Live Streaming (HLS) in Golang (ported from gem https://github.com/sethdeckard/m3u8)
gst - Go bindings for GStreamer (retired: currently I don't use/develop this package)
ion - Real-Distributed RTC System by pure Go and Flutter
SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.
media-server-node - WebRTC Media Server for Node.js