OpenDiablo2 VS Wails

Compare OpenDiablo2 vs Wails and see what are their differences.

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OpenDiablo2 Wails
15 64
10,063 22,202
- 4.6%
8.3 9.4
over 2 years ago 2 days ago
Go Go
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenDiablo2

Posts with mentions or reviews of OpenDiablo2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

Wails

Posts with mentions or reviews of Wails. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-06.

What are some alternatives?

When comparing OpenDiablo2 and Wails you can also consider the following projects:

devilutionX - Diablo build for modern operating systems

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

OpenD2 - A project to open source Diablo 2.

fyne - Cross platform GUI toolkit in Go inspired by Material Design

riiablo - Diablo II remade using Java and LibGDX

Lorca - Build cross-platform modern desktop apps in Go + HTML5

Diablerie - Diablo 2 reimplementation on unity

webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).

daggerfall-unity - Open source recreation of Daggerfall in the Unity engine

example-go-tray-gui - An example desktop system tray application that can launch HTML5 windows. Go source with a build process for Windows, Mac and Linux.

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

go-astilectron - Build cross platform GUI apps with GO and HTML/JS/CSS (powered by Electron)