NoiseShader VS SimpleURPToonLitOutlineExample

Compare NoiseShader vs SimpleURPToonLitOutlineExample and see what are their differences.

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NoiseShader SimpleURPToonLitOutlineExample
2 1
1,056 142
- -
0.0 0.0
almost 3 years ago about 1 year ago
HLSL HLSL
MIT License MIT License
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NoiseShader

Posts with mentions or reviews of NoiseShader. We have used some of these posts to build our list of alternatives and similar projects.
  • Using noise inside a compute shader?
    1 project | /r/Unity3D | 4 Nov 2022
    Hello! I'm working on a terrain generation project in Unity and I'm now at the point where I want to input some noise functions to get a nice output, however Unity has no built in noise function that I can use from within the shader! Even the intrinsic noise() function, which is pretty much exactly what I'm looking for, can't be used here for some reason. I know that this package by keijiro is often recommended for this sort of thing, however the installation instructions are very vague and I have no idea still how to import and use it. If anyone has any tips on either installing this library or creating noise some other way I would love to hear them.
  • Looking for a library of noise/shader texture
    1 project | /r/gamedev | 28 Jan 2021
    If you can code shaders, there are a lot of excellent noises here: https://github.com/keijiro/NoiseShader

SimpleURPToonLitOutlineExample

Posts with mentions or reviews of SimpleURPToonLitOutlineExample. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-05.
  • How do i use urp shader in vroid?
    4 projects | /r/VRoid | 5 Jul 2023
    Im little confuse in here.. I want to elevate my vroid object with shader And i found urp shader simple star game https://github.com/simplestargame/SimpleURPToonLitOutlineExample But it says support unity 2021.3 and later Meanwhile im using vrm 0.x and hanatool 4.0 and support unity 2020.3

What are some alternatives?

When comparing NoiseShader and SimpleURPToonLitOutlineExample you can also consider the following projects:

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.

PoiyomiToonShader - A feature rich toon shader for unity and VR Chat

TMP3D - A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment

UnityVoxelMeshGPU - GPU voxel mesh generation and drawing in Unity HDRP

URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader

UnityChanToonShaderVer2_Project - UnityChanToonShaderVer2 Project / v.2.0.9 Release

Stylized-Water-Shader-Unity-URP - Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊

URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

Eyeball - Unity VFX Shader Graph sample