NoahGameFrame
Game-Networking-Resources
NoahGameFrame | Game-Networking-Resources | |
---|---|---|
1 | 10 | |
3,996 | 4,566 | |
- | - | |
0.0 | 5.1 | |
almost 2 years ago | almost 3 years ago | |
C++ | C | |
Apache License 2.0 | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
NoahGameFrame
-
Hi everyone! Please pour one out for the maker of NoahGameFrame, who passed away in a car crash
He was the maker of NoahGameFrame – a game server framework he developed and shared online for free.
Game-Networking-Resources
-
Single player to multiplayer
https://github.com/MFatihMAR/Game-Networking-Resources (This is a list maintained by someone else, and it has some amazing things in it, and far more technical leaning than what I maintain).
-
N64 Games Only Allow 1 Controller Online
When you play any kind of real-time online multiplayer game, it is physically impossible for all players to have the same view of the world. As a result, approximations have to be made, for example by extrapolating other player positions. There is plenty of research on this subject, and most modern games do a pretty good job. But when you add a second local player, things get a lot more complicated.
-
Basic af networking for idiots
This collection of links is a gold mine, it’s how I learned almost all that I know: https://github.com/MFatihMAR/Game-Networking-Resources
-
Epic Games releases free anti-cheat and voice chat services for developers
Game network programming mega compilation.
-
What's the best solution for quick match making for multiplayer games
Looks like you are trying to find a Multiplayer solution, take a look at this guy's repo, he have a lot of resources about the topic https://github.com/MFatihMAR/Game-Networking-Resources
-
I'm looking for software with no encrypted traffic
Are there games that you could find and analyze? I wonder if old school games (or their multiplayer lobby servers) would be easy targets (I'm pretty sure a buddy said the Tribes 2 server protocol was really basic, but I could be very wrong.) A list of resources I found: https://github.com/MFatihMAR/Game-Networking-Resources
-
How did you learn how to make a dedicated server for a multiplayer game? Books? Tutorials? University?
https://github.com/MFatihMAR/Game-Networking-Resources (This is a list maintained by someone else, and it has some amazing things in it, and far more technical leaning than what I maintain).
-
Is there any decent MMO/persistent world server platform, or should I just write my own server?
As this is a "side hobby project", and not your main thing, you're probably better off making your own server (but use a networking library and another other helpful libraries you can find). A starting point: https://github.com/MFatihMAR/Game-Networking-Resources
-
Should I make the game itself first, or the networking?
Helpful resource: https://github.com/MFatihMAR/Game-Networking-Resources
-
Multiplayer P2P relay profitability - need to hear from experienced teams
https://github.com/MFatihMAR/Game-Networking-Resources (This is a list maintained by someone else, and it has some amazing things in it, and far more technical leaning than what I maintain).
What are some alternatives?
DarkflameServer - The main repository for the Darkflame Universe Server Emulator project.
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Kaetram-Open - Kaetram is an open-source 2D HTML5 MMORPG. It is an extended version of BrowserQuest (BQ).
colyseus - ⚔ Multiplayer Framework for Node.js
UABE - Asset Bundle Extractor
GameNetworkingSockets - Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
KlakSpout - Spout plugin for Unity
sora-unity-sdk - WebRTC SFU Sora Unity SDK
TravianZ - Travian T3.6 , BEST VERSION EVER
uDesktopDuplication - Desktop Duplication API implementation for Unity (only for Windows 8/10)
2D-Farming-Game - Implementation of a survival game inspired by Stardew Valley, in which the player becomes a shipwrecked man on an island and has to provide himself with the means of survival, a game developed using Unity.
Backroll - Unity C# Port of GGPO built atop Hourai Networking