Game-Networking-Resources VS uDesktopDuplication

Compare Game-Networking-Resources vs uDesktopDuplication and see what are their differences.

Game-Networking-Resources

A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources] (by ThusWroteNomad)

uDesktopDuplication

Desktop Duplication API implementation for Unity (only for Windows 8/10) (by hecomi)
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Game-Networking-Resources uDesktopDuplication
10 2
4,566 537
- -
5.1 3.6
almost 2 years ago over 2 years ago
C C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Game-Networking-Resources

Posts with mentions or reviews of Game-Networking-Resources. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-22.

uDesktopDuplication

Posts with mentions or reviews of uDesktopDuplication. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-27.

What are some alternatives?

When comparing Game-Networking-Resources and uDesktopDuplication you can also consider the following projects:

colyseus - ⚔ Multiplayer Framework for Node.js

VirtualMotionTracker - Virtual Motion Tracker - バーチャルモーショントラッカー OpenVR OSC Tracker Driver for DIY users

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

MeshSync - A package for synchronizing meshes/models editing in DCC tools into Unity in real time.

sora-unity-sdk - WebRTC SFU Sora Unity SDK

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

Universal-Volumetric - A free, fast, cross-platform volumetric codec for everyone.

GameNetworkingSockets - Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

wine

uWindowCapture - This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.