NimForUE VS Godot

Compare NimForUE vs Godot and see what are their differences.

NimForUE

Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++ (by jmgomez)
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NimForUE Godot
15 2,744
430 83,500
- 2.1%
9.3 10.0
10 days ago about 6 hours ago
Nim C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

NimForUE

Posts with mentions or reviews of NimForUE. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-12.

Godot

Posts with mentions or reviews of Godot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing NimForUE and Godot you can also consider the following projects:

Gwion - :musical_note: strongly-timed musical programming language

bevy - A refreshingly simple data-driven game engine built in Rust

neverengine

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

bu - B)asic|But-For U)tility Code/Programs (in Nim & Often Unix/POSIX/Linux Context)

Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

nimrodot - Nim Godot 4.x GDExtension wrapper (Proof of Concept)

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

axiom - A 64-bit kernel implemented in Nim

Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

vos - Vinix is an effort to write a modern, fast, and useful operating system in the V programming language

ursina - A game engine powered by python and panda3d.