Missions-Dialog VS Entitas

Compare Missions-Dialog vs Entitas and see what are their differences.

Missions-Dialog

Unity project for building missions engine and support for character to NPC dialog (by tatmanblue)

Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity (by sschmid)
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Missions-Dialog Entitas
3 4
0 6,911
- -
0.0 0.0
about 2 years ago 4 months ago
C# C#
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Missions-Dialog

Posts with mentions or reviews of Missions-Dialog. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-08.

Entitas

Posts with mentions or reviews of Entitas. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-30.

What are some alternatives?

When comparing Missions-Dialog and Entitas you can also consider the following projects:

ParrelSync - (Unity3D) Test multiplayer without building

Svelto.ECS - Svelto ECS C# Entity Component System

ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

Zenject - Dependency Injection Framework for Unity3D

DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

gdnative - Rust bindings for Godot 3

MediaPipeUnityPlugin - Unity plugin to run MediaPipe

unity-astar - A Star (A*) algorithm in C# focused on performance and setup for Unity

ecs - Elastic Common Schema

MasterMemory - Embedded Typed Readonly In-Memory Document Database for .NET and Unity.

dungeon-bevy - Rust programming -> random generated Dungeon with Bevy engine

actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.