Mapsui
3D-Public-Transport-Simulator
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Mapsui | 3D-Public-Transport-Simulator | |
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7 | 5 | |
1,069 | 96 | |
3.5% | - | |
10.0 | 0.0 | |
2 days ago | about 1 year ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Mapsui
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AvaloniaUI: Create Multi-Platform Apps with .NET
But I think some of this stuff is already handled in Avalonia ecosystem like https://github.com/Mapsui/Mapsui, https://github.com/beto-rodriguez/LiveCharts2 and few others...
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MAPSUI 4.0 Launched
Release 4.0.0 · Mapsui/Mapsui (github.com)
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Should I start migrating my Xamarin app to MAUI
You are probably using Xamarin.Maps that use native maps, Google Maps on Android and Apple Maps on iOS, I assume. In Windows there's no native map, so you would need some third party library. I would recommend Mapsui
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Google-like POI information banner?
... private static void MapOnInfo(object? sender, MapInfoEventArgs e) { var calloutStyle = e.MapInfo?.Feature?.Styles.Where(s => s is CalloutStyle).Cast().FirstOrDefault(); if (calloutStyle != null) { calloutlist.Add(calloutStyle); foreach (var callout in calloutlist) { callout.Enabled = false; } calloutStyle.Enabled = !calloutStyle.Enabled; e.MapInfo?.Layer?.DataHasChanged(); // To trigger a refresh of graphics. } if (calloutlist.Count > 1) calloutlist.RemoveRange(0, calloutlist.Count - 1); } private MemoryLayer CreatePointLayer() { return new MemoryLayer { Name = "Points", IsMapInfoLayer = true, Features = new Mapsui.Providers.MemoryProvider(GetPlacesFromList()).Features, Style = SymbolStyles.CreatePinStyle() //<- Reference for custom marker: https://github.com/Mapsui/Mapsui/blob/master/Samples/Mapsui.Samples.Common/Maps/Callouts/CustomCalloutSample.cs#L64 }; } ... private static CalloutStyle CreateCalloutStyle(string? name) { return new CalloutStyle { Title = name, TitleFont = { FontFamily = null, Size = 12, Italic = false, Bold = true }, TitleFontColor = Color.Violet, MaxWidth = 120, RectRadius = 10, ShadowWidth = 4, Enabled = false, SymbolOffset = new Offset(0, SymbolStyle.DefaultHeight * 0.3f) }; }
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.NET Maui and MAPSUI Help - Clearing Callouts when another is clicked
Looking through their getting started page and their examples on Github (specifically: SingleCalloutSample) I was able to get my list of places to show up on the map and when clicked display certain features.This has led to me only being able to toggle whether the callout is displayed or not. What I am hoping to figure out is how to disable all other callouts once another location is selected, so that only a single callout is displayed at a time.
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Where are the Software Developers here? eg. SAP, Microsoft, Salesforce, Oracle etc
Json.net, MahApps.Metro, and MapsUI
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Avalonia Map support
So I did a quick DDG search and found these two results. Link 1. Link 2. Good luck.
3D-Public-Transport-Simulator
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Public Transport Simulator (a Unity Simulation Framework for OpenStreetMap data)
https://github.com/alen-smajic/3D-Public-Transport-Simulator The aim of this project is the development of a public transport simulation framework which can be used as a backbone for the development of more complex simulations and applications. It consists of a 3D city model, a graphical representation of the local public transport and its network connections and an interactive feature which lets you browse all possible network connections and generates transport vehicles, that move across the stations. This all is incorporated in a realistic geographical environment, which is true to scale. To achieve this, the framework uses data from the OpenStreetMap project as well as the Mapbox SDK for Unity. One advantage of this approach is that you can basically simulate any location on the planet. The project is open source, the link is posted above. Hope you have some fun with it :)
https://github.com/alen-smajic/3D-Public-Transport-Simulator The aim of this project is the development of a public transport simulation framework which can be used as a backbone for the development of more complex simulations and applications. It consists of a 3D city model, a graphical representation of the local public transport and its network connections and an interactive feature which lets you browse all possible network connections and generates transport vehicles, that move across the stations. This all is incorporated in a realistic geographical environment, which is true to scale. To achieve this, the framework uses data from the OpenStreetMap project as well as the Mapbox SDK for Unity. One advantage of this approach is that you can basically simulate any location on the planet. The project is open source, the link is posted above. Hope you have some fun with it :)
- Public Transport Simulator (an open-source Unity Simulation Framework for OpenStreetMap data developed for my Bachelor thesis)
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Public Transport Simulator (a open-source Unity Simulation Framework for OpenStreetMap data)
https://github.com/alen-smajic/3D-Public-Transport-Simulator The aim of this project is the development of a public transport simulation framework which can be used as a backbone for the development of more complex simulations and applications. It consists of a 3D city model, a graphical representation of the local public transport and its network connections and an interactive feature which lets you browse all possible network connections and generates transport vehicles, that move across the stations. This all is incorporated in a realistic geographical environment, which is true to scale. To achieve this, the framework uses data from the OpenStreetMap project as well as the Mapbox SDK for Unity. One advantage of this approach is that you can basically simulate any location on the planet. The project is open source, the link is posted above. Hope you have some fun with it :)
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Any .net based project looking for contributor?
Hi, if you are interested in Unity you can take a look at this one: https://github.com/alen-smajic/3D-Public-Transport-Simulator
What are some alternatives?
NetTopologySuite - A .NET GIS solution that is fast and reliable for the .NET platform.
blosm - Blosm addon for Blender. A few clicks import of Google 3D cities, OpenStreetMap, terrain. Global coverage. Source code is in the branch 'release'.
Mappalachia - The complete mapping tool for Fallout 76.
Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment - This project is part of the CS course 'Systems Engineering Meets Life Sciences I' at Goethe University Frankfurt. In this Computer Vision project, we present our first attempt at tackling the problem of traffic sign recognition using a systems engineering approach.
OpenRailwayMap - An OpenStreetMap-based project for creating a map of the world's railway infrastructure.
Reconstruction-of-the-Synagogue-Hoechst - This project is part of the Stolperwege App, which is developed by the Text Technology Lab at Goethe University Frankfurt. The task was to develop a 3D reconstruction of the Synagogue Höchst, which was destroyed during the Novemberpogrome 1938.
awesome-gis - 😎Awesome GIS is a collection of geospatial related sources, including cartographic tools, geoanalysis tools, developer tools, data, conference & communities, news, massive open online course, some amazing map sites, and more.
Subway-Station-Hazard-Detection - This project is part of the CS course 'Systems Engineering Meets Life Sciences II' at Goethe University Frankfurt. In this Computer Vision project, we developed a first prototype of a security system which uses the surveillance cameras at subway stations to recognize dangerous situations. The training data was artificially generated by a Unity-based simulation.
GeoBlazor - Core Components for the Dymaptic GeoBlazor Library
Jellyfin - The Free Software Media System
osm4scala - Scala and Spark library focused on reading OpenStreetMap Pbf files.
mapsnap - A small command line tool to grab images from OpenStreetMap, with the purpose of creating snapshots and mapping timelapses.