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Top 13 C# Map Projects
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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RogueSharp
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
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papyruscs
PapyrusCS renders maps of Minecraft: Bedrock Edition worlds using C#, LevelDB and leaflet.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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BlazorMaps
BlazorMaps is a Blazor library that provides a C# interface for maps provided by Leaflet.js library. It includes several Leaflet.js features which are easily accessible from C# level within a project and it does not require any use of JavaScript.
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world-engine
A highly customizable dotnet core library that procedurally generates tile-based fictional worlds.
Project mention: AvaloniaUI: Create Multi-Platform Apps with .NET | news.ycombinator.com | 2024-02-03But I think some of this stuff is already handled in Avalonia ecosystem like https://github.com/Mapsui/Mapsui, https://github.com/beto-rodriguez/LiveCharts2 and few others...
CCP should remove the log writing to the textfile, when you are decloaked by mobile observatory, because everyone use "https://github.com/Slazanger/SMT" to get alerted when you are decloaked and react instant. It should not be thing.....
source for the map https://github.com/AHeroicLlama/Mappalachia
Project mention: A cross platform level editor for Quake-engine based games | news.ycombinator.com | 2024-02-28Celeste64 uses https://github.com/LogicAndTrick/sledge-formats which include loaders for Quake formatted maps. It could be using the Quake format for a different engine.
Project mention: is it possible to make a prop part of the actual room mesh? im useing a fork of hammer editor called CBRE-EX and I was wondering if I could make my custom prop part of the actual map and not an entity. in cbre-ex it dosnt seem possible and wondered if hammer could. here is a picture of the prop | /r/hammer | 2023-06-09I also should mention that this is technically a fork of a fork, its a fork of hammer and sledge but has more sledge features. for those curious what the software looks like here it is https://github.com/AnalogFeelings/cbre-ex
C# Map related posts
- Remove logs when you are decloaked
- Are Random Encounters really that random?
- MAPSUI 4.0 Launched
- is it possible to make a prop part of the actual room mesh? im useing a fork of hammer editor called CBRE-EX and I was wondering if I could make my custom prop part of the actual map and not an entity. in cbre-ex it dosnt seem possible and wondered if hammer could. here is a picture of the prop
- I need your help my brothers and sisters wastelanders. I'm making an infographic showing which events are in which regions of the map. Please and Thank you.
- Google-like POI information banner?
- Why ingame maps are so shit ?
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A note from our sponsor - SaaSHub
www.saashub.com | 25 Apr 2024
Index
What are some of the best open-source Map projects in C#? This list will help you:
Project | Stars | |
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1 | Mapsui | 1,064 |
2 | SharpMap | 814 |
3 | RogueSharp | 529 |
4 | papyruscs | 253 |
5 | SMT | 235 |
6 | MyPhone | 168 |
7 | Mappalachia | 105 |
8 | sledge-formats | 70 |
9 | BlazorMaps | 59 |
10 | vtpk2mbtiles | 18 |
11 | world-engine | 11 |
12 | Minecraft-Monitor | 4 |
13 | cbre-ex | 3 |
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