3D-Public-Transport-Simulator
The 3D Public Transport Simulator is a Unity-based simulation, which uses OpenStreetMap data in order to support the simulation of worldwide locations. The development was part of a Bachelor thesis. (by alen-smajic)
Jellyfin
The Free Software Media System (by jellyfin)
3D-Public-Transport-Simulator | Jellyfin | |
---|---|---|
5 | 1,034 | |
96 | 29,897 | |
- | 2.5% | |
0.0 | 9.9 | |
about 1 year ago | 6 days ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
3D-Public-Transport-Simulator
Posts with mentions or reviews of 3D-Public-Transport-Simulator.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-06.
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Public Transport Simulator (a Unity Simulation Framework for OpenStreetMap data)
https://github.com/alen-smajic/3D-Public-Transport-Simulator The aim of this project is the development of a public transport simulation framework which can be used as a backbone for the development of more complex simulations and applications. It consists of a 3D city model, a graphical representation of the local public transport and its network connections and an interactive feature which lets you browse all possible network connections and generates transport vehicles, that move across the stations. This all is incorporated in a realistic geographical environment, which is true to scale. To achieve this, the framework uses data from the OpenStreetMap project as well as the Mapbox SDK for Unity. One advantage of this approach is that you can basically simulate any location on the planet. The project is open source, the link is posted above. Hope you have some fun with it :)
https://github.com/alen-smajic/3D-Public-Transport-Simulator The aim of this project is the development of a public transport simulation framework which can be used as a backbone for the development of more complex simulations and applications. It consists of a 3D city model, a graphical representation of the local public transport and its network connections and an interactive feature which lets you browse all possible network connections and generates transport vehicles, that move across the stations. This all is incorporated in a realistic geographical environment, which is true to scale. To achieve this, the framework uses data from the OpenStreetMap project as well as the Mapbox SDK for Unity. One advantage of this approach is that you can basically simulate any location on the planet. The project is open source, the link is posted above. Hope you have some fun with it :)
- Public Transport Simulator (an open-source Unity Simulation Framework for OpenStreetMap data developed for my Bachelor thesis)
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Public Transport Simulator (a open-source Unity Simulation Framework for OpenStreetMap data)
https://github.com/alen-smajic/3D-Public-Transport-Simulator The aim of this project is the development of a public transport simulation framework which can be used as a backbone for the development of more complex simulations and applications. It consists of a 3D city model, a graphical representation of the local public transport and its network connections and an interactive feature which lets you browse all possible network connections and generates transport vehicles, that move across the stations. This all is incorporated in a realistic geographical environment, which is true to scale. To achieve this, the framework uses data from the OpenStreetMap project as well as the Mapbox SDK for Unity. One advantage of this approach is that you can basically simulate any location on the planet. The project is open source, the link is posted above. Hope you have some fun with it :)
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Any .net based project looking for contributor?
Hi, if you are interested in Unity you can take a look at this one: https://github.com/alen-smajic/3D-Public-Transport-Simulator
Jellyfin
Posts with mentions or reviews of Jellyfin.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-02-05.
- Kodi 21.0 "Omega"
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At least for the last point i can recommend jellyfin. It has a web interface, a android tv app and an iphone app. I use it on my phone, tv and in the browser.
https://jellyfin.org/
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Jellyfin as local Netflix
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It's a pain to get set up initially, but the Automatic Ripping Machine[1] plus Jellyfin/Plex/etc[2] makes for a great combination.
[1] https://github.com/automatic-ripping-machine/automatic-rippi...
[2] https://jellyfin.org/
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I serve videos from my home Linux server using Jellyfin[0][1] and previously ran Emby[2] (from which Jellyfin was forked). Jellyfin is written in C# and runs on .Net 7.0.
[0] https://jellyfin.org/
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Plug and play server software hosted locally(windows 10 desktop) that is easy to use and accessible from anywhere via the net and has a decent UI
Jellyfin maybe https://jellyfin.org/ Plugins https://github.com/awesome-jellyfin/awesome-jellyfin
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