MDK-SE
CSharpMinifier
MDK-SE | CSharpMinifier | |
---|---|---|
139 | 2 | |
998 | 37 | |
- | - | |
5.5 | 0.0 | |
9 days ago | about 2 years ago | |
C# | C# | |
MIT License | Apache License 2.0 |
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MDK-SE
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Need help w. Automatic lcds.
I should have wrote it in the description, but i did have a thorough look at the guide, and i got the {ActivateBehavior} from the https://github.com/malware-dev/MDK-SE/wiki/List-Of-Terminal-Properties-and-Actions in the guide.
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Visual Studio .vsix error (scripting)
I've been trying to get Visual Studio set up so I have something better than the in-game editor. I tried installing the .vsix file to get this working, but when I try to run it, I get an error saying "The type initializer for `PerTypeValues'1` threw an exception."
- Way to detect drilling via mouse in a script
- Script to get air density?
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create functional block only, with default game textures
I would assume it would inherit the TimerBlock interface as a starting point, but I have no experience of adding terminal options. Have a look at https://github.com/malware-dev/MDK-SE/wiki/The-Grid-Terminal-System for the basics, and you might want to try the official Discord #modding-programming channel or other modding channels to find more experienced users to ask/get advice from.
- Scripts changed my life
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Load script instead of copy-pasting?
Copy-pasting is your best bet. As far as I know, there’s only one alternative and it’s actually worse. You can use the Malware Dev Kit extension for visual studio. It has a “Publish” action that will export the full script to your local scripts folder (%APPDATA%/SpaceEngineers/IngameScripts/local), and then you’ll be able to load it into a programmable block in-game
- [Space Engineers] Comment fonctionne ImypowerProducer? Et comment utiliser le moteur à hydrogène dans les scripts?
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Help for the function of spaceengineers in C#
The best place to start is Malware's DevKit for SE: https://github.com/malware-dev/MDK-SE/wiki
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ChatGPT is helping me learn scripting
this website API Tutorial "Continuous Running" shoul dget you started on "How to run script automatically". I'd suggest a lower refreshrate (like
CSharpMinifier
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Obfuscating code to stay under character limit
I'm looking for a tool that will take one or more source files and obfuscate/minify them with the goal of reducing the character count as much as possible and then dump the obfuscated code to a file. So far, I've come across CSharpMinifier which strips out whitespace and any comments in the file which is definitely helpful, but I'm hoping there is something out there that will go even further.
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What is everyone using for code minification?
I know that Malware's dev kit has built in minification, but as a linux user Visual Studio and by extension the MDK aren't an option for me so I'm looking for alternatives. So far I've only come across one other minifier that seems to work, but it mainly only strips out whitespace and comments, which definitely helps but I'm hoping that there is a better option out there that I'm missing.
What are some alternatives?
SpaceEngineersScripts - A repository of many niche scripts that I have not released to the Steam workshop
GyroAssist - Gyro Assist script for Space Engineers
SEScriptingUtilities - This is a project that intends to provide a solution for common actions required in SE Scripting.
Torch - An extensible modding framework and improved client/DS for Space Engineers. Still a work in progress!
krpc - Remote Procedure Calls for Kerbal Space Program
Hearthstone-Deck-Tracker - A deck tracker and deck manager for Hearthstone on Windows
intellij-plugins - Open-source plugins included in the distribution of IntelliJ IDEA Ultimate and other IDEs based on the IntelliJ Platform
Kexapod - Kerbal hexapod robot leveraging kOS, Infernal Robotics, KSPWheel, and custom parts mods
GPSHelper - A GPS Helper mod for Space Engineers
ksp-kipc - kIPC - Inter-Process(or) Communication for kOS and kRPC in KSP