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MDK-SE Alternatives
Similar projects and alternatives to MDK-SE
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InfluxDB
Purpose built for real-time analytics at any scale. InfluxDB Platform is powered by columnar analytics, optimized for cost-efficient storage, and built with open data standards.
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intellij-plugins
Open-source plugins included in the distribution of IntelliJ IDEA Ultimate and other IDEs based on the IntelliJ Platform
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SpaceEngineersScripts
A repository of many niche scripts that I have not released to the Steam workshop
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Torch
An extensible modding framework and improved client/DS for Space Engineers. Still a work in progress! (by TorchAPI)
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SaaSHub
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SEScriptingUtilities
This is a project that intends to provide a solution for common actions required in SE Scripting.
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dotnet-combine
.NET global tool that allows you to combine multiple C# source files into a single one, create a .zip with multiple files, etc.
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MDK-SE discussion
MDK-SE reviews and mentions
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Need help w. Automatic lcds.
I should have wrote it in the description, but i did have a thorough look at the guide, and i got the {ActivateBehavior} from the https://github.com/malware-dev/MDK-SE/wiki/List-Of-Terminal-Properties-and-Actions in the guide.
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Visual Studio .vsix error (scripting)
I've been trying to get Visual Studio set up so I have something better than the in-game editor. I tried installing the .vsix file to get this working, but when I try to run it, I get an error saying "The type initializer for `PerTypeValues'1` threw an exception."
- Way to detect drilling via mouse in a script
- Script to get air density?
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create functional block only, with default game textures
I would assume it would inherit the TimerBlock interface as a starting point, but I have no experience of adding terminal options. Have a look at https://github.com/malware-dev/MDK-SE/wiki/The-Grid-Terminal-System for the basics, and you might want to try the official Discord #modding-programming channel or other modding channels to find more experienced users to ask/get advice from.
- Scripts changed my life
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Load script instead of copy-pasting?
Copy-pasting is your best bet. As far as I know, there’s only one alternative and it’s actually worse. You can use the Malware Dev Kit extension for visual studio. It has a “Publish” action that will export the full script to your local scripts folder (%APPDATA%/SpaceEngineers/IngameScripts/local), and then you’ll be able to load it into a programmable block in-game
- [Space Engineers] Comment fonctionne ImypowerProducer? Et comment utiliser le moteur à hydrogène dans les scripts?
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Help for the function of spaceengineers in C#
The best place to start is Malware's DevKit for SE: https://github.com/malware-dev/MDK-SE/wiki
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ChatGPT is helping me learn scripting
this website API Tutorial "Continuous Running" shoul dget you started on "How to run script automatically". I'd suggest a lower refreshrate (like
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Stats
malware-dev/MDK-SE is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of MDK-SE is C#.