MDK-SE
GyroAssist
MDK-SE | GyroAssist | |
---|---|---|
139 | 1 | |
1,008 | 0 | |
- | - | |
6.0 | 2.7 | |
about 2 months ago | 9 months ago | |
C# | C# | |
MIT License | - |
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MDK-SE
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Need help w. Automatic lcds.
I should have wrote it in the description, but i did have a thorough look at the guide, and i got the {ActivateBehavior} from the https://github.com/malware-dev/MDK-SE/wiki/List-Of-Terminal-Properties-and-Actions in the guide.
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Visual Studio .vsix error (scripting)
I've been trying to get Visual Studio set up so I have something better than the in-game editor. I tried installing the .vsix file to get this working, but when I try to run it, I get an error saying "The type initializer for `PerTypeValues'1` threw an exception."
- Way to detect drilling via mouse in a script
- Script to get air density?
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create functional block only, with default game textures
I would assume it would inherit the TimerBlock interface as a starting point, but I have no experience of adding terminal options. Have a look at https://github.com/malware-dev/MDK-SE/wiki/The-Grid-Terminal-System for the basics, and you might want to try the official Discord #modding-programming channel or other modding channels to find more experienced users to ask/get advice from.
- Scripts changed my life
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Load script instead of copy-pasting?
Copy-pasting is your best bet. As far as I know, there’s only one alternative and it’s actually worse. You can use the Malware Dev Kit extension for visual studio. It has a “Publish” action that will export the full script to your local scripts folder (%APPDATA%/SpaceEngineers/IngameScripts/local), and then you’ll be able to load it into a programmable block in-game
- [Space Engineers] Comment fonctionne ImypowerProducer? Et comment utiliser le moteur à hydrogène dans les scripts?
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Help for the function of spaceengineers in C#
The best place to start is Malware's DevKit for SE: https://github.com/malware-dev/MDK-SE/wiki
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ChatGPT is helping me learn scripting
this website API Tutorial "Continuous Running" shoul dget you started on "How to run script automatically". I'd suggest a lower refreshrate (like
GyroAssist
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Tempting Clang with experimental self-balancing system
I think you will find my self balancing script very helpful in your future enhancements. https://github.com/Tiuss/GyroAssist There are bugs, mostly on calculating amount of available lift force but it's pretty much not relevant in your case. I have however implemented pretty robust gravity alignment, based heavily on Whiplash's scripts (including his PID implementation), so it should be solid base for you.
What are some alternatives?
SpaceEngineersScripts - A repository of many niche scripts that I have not released to the Steam workshop
Torch - An extensible modding framework and improved client/DS for Space Engineers. Still a work in progress!
krpc - Remote Procedure Calls for Kerbal Space Program
SEScriptingUtilities - This is a project that intends to provide a solution for common actions required in SE Scripting.
CSharpMinifier - .NET Standard Library & Tool for C# source code minification
GPSHelper - A GPS Helper mod for Space Engineers
ksp-kipc - kIPC - Inter-Process(or) Communication for kOS and kRPC in KSP
intellij-plugins - Open-source plugins included in the distribution of IntelliJ IDEA Ultimate and other IDEs based on the IntelliJ Platform
Hearthstone-Deck-Tracker - A deck tracker and deck manager for Hearthstone on Windows
Kexapod - Kerbal hexapod robot leveraging kOS, Infernal Robotics, KSPWheel, and custom parts mods
semver - Semantic Versioning Specification