LLGL VS ogre-next

Compare LLGL vs ogre-next and see what are their differences.

LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal (by LukasBanana)

ogre-next

aka ogre v2 - scene-oriented, flexible 3D C++ engine (by OGRECave)
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LLGL ogre-next
2 2
1,887 955
- 2.4%
9.7 9.3
7 days ago 3 days ago
C++ C++
3-Clause BSD License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LLGL

Posts with mentions or reviews of LLGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-05.

ogre-next

Posts with mentions or reviews of ogre-next. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-06.

What are some alternatives?

When comparing LLGL and ogre-next you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

dgVoodoo2 - Glide/DirectX implementation on D3D11/12

Reshade-Unlocked - A generic post-processing injector for games and video software.

supabase - The open source Firebase alternative.

Four - A 4d rendering library written in C++ with Modern OpenGL

CodingChallenges - Micro Coding Challenges. Mastering these coding challenges may not get you a job at google... but you'll be one step closer to building your own JavaScript game at codeguppy.com.

renderdoc - RenderDoc is a stand-alone graphics debugging tool.

reshade - A generic post-processing injector for games and video software.