LLGL
ogre-next
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LLGL | ogre-next | |
---|---|---|
2 | 2 | |
1,887 | 955 | |
- | 2.4% | |
9.7 | 9.3 | |
7 days ago | 3 days ago | |
C++ | C++ | |
3-Clause BSD License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LLGL
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Looking to create a engine (for fun) and am willing to rethink my stack from scratch. Should I go with Rust/wgpu/web-based UI, or C++/Vulkan/Qt, or even some other stack?
LLGL Looks like a good alternative to BGFX, I haven't tried it though.
- Writing game engines in c++, recommendations
ogre-next
What are some alternatives?
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
DiligentEngine - A modern cross-platform low-level graphics library and rendering framework
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
dgVoodoo2 - Glide/DirectX implementation on D3D11/12
Reshade-Unlocked - A generic post-processing injector for games and video software.
supabase - The open source Firebase alternative.
Four - A 4d rendering library written in C++ with Modern OpenGL
CodingChallenges - Micro Coding Challenges. Mastering these coding challenges may not get you a job at google... but you'll be one step closer to building your own JavaScript game at codeguppy.com.
renderdoc - RenderDoc is a stand-alone graphics debugging tool.
reshade - A generic post-processing injector for games and video software.