Iridium VS physx-rs

Compare Iridium vs physx-rs and see what are their differences.

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Iridium physx-rs
1 2
18 626
- 0.3%
6.4 6.6
4 months ago 3 months ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Iridium

Posts with mentions or reviews of Iridium. We have used some of these posts to build our list of alternatives and similar projects.

physx-rs

Posts with mentions or reviews of physx-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.

What are some alternatives?

When comparing Iridium and physx-rs you can also consider the following projects:

hello_opengl - My "Hello World" for OpenGL.

PhysX - NVIDIA PhysX SDK

alice-rs - Analyze the public data from the CERN base ALICE collaboration with Rust

PhysX - NVIDIA PhysX SDK

ux-animate - A simple but powerful tweening, spring physics, animation library for Rust

bevy_xpbd - 2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.

emerald - A 2D rust game engine focused on portability.

AI4Animation - Bringing Characters to Life with Computer Brains in Unity

salva - 2 and 3-dimensional fluid simulation library in Rust.

particular - N-body simulation library written in Rust featuring BarnesHut and GPU accelerated algorithms.

heron - [DISCONTINUED] An ergonomic physics API for bevy games