Godot-Mixing-Desk VS godot-fmod-integration

Compare Godot-Mixing-Desk vs godot-fmod-integration and see what are their differences.

Godot-Mixing-Desk

A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code. (by kyzfrintin)

godot-fmod-integration

FMOD Studio middleware integration and scripting API bindings for the Godot game engine. [Moved to: https://github.com/shinobi-lx/godot-fmod-integration] (by alexfonseka)
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Godot-Mixing-Desk godot-fmod-integration
10 1
613 131
- -
0.0 0.5
about 2 years ago about 3 years ago
GDScript C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Godot-Mixing-Desk

Posts with mentions or reviews of Godot-Mixing-Desk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-29.

godot-fmod-integration

Posts with mentions or reviews of godot-fmod-integration. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-03.
  • Is it possible to use fmod and also port to consoles? (Via 3rd parties of course)
    2 projects | /r/godot | 3 May 2021
    I genuinely believe that porting should be successfuland hasstle free since the engine is afterall recompiled to work work with fmod using this module (https://github.com/alexfonseka/godot-fmod-integration), and then recompile the fmod version of the engine to the consoles. But for some reason I thought that it might cause some issues or possibly even completely not work, since the module is afterall made and tested on the officially supported platforms for godot, and not the consoles... I am not very experienced in compiling, especially when it comes to game engines, but I am willing to learn the process if the end result is promising/works perfectly fine hassle-free.

What are some alternatives?

When comparing Godot-Mixing-Desk and godot-fmod-integration you can also consider the following projects:

godot-proposals - Godot Improvement Proposals (GIPs)

godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine.

godot-docs - Godot Engine official documentation

wwise-godot-integration - Wwise Integration for the Godot Engine

SmartShape2D - A 2D Terrain Tool for Godot

fmod-gms2 - Bindings to the FMOD Studio API for Game Maker Studio 2

open-source-jobs - A list of Open Source projects offering jobs.

fmod-gdextension - FMOD Studio integration and bindings for the Godot game engine

godot-fsharp-tools - A Godot Engine plugin to simplify using F# through the C# Mono language.

luascript - Lua language support for Godot Engine

addons-btree - Visual Behavior Tree

fmod-for-godot - FMOD Studio Integration for the Godot Engine