GPU-Reshape VS MethaneKit

Compare GPU-Reshape vs MethaneKit and see what are their differences.

GPU-Reshape

GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation. (by GPUOpen-Tools)

MethaneKit

🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan (by MethanePowered)
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GPU-Reshape MethaneKit
1 1
337 761
8.0% 1.2%
9.3 8.5
5 days ago about 2 months ago
C++ C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GPU-Reshape

Posts with mentions or reviews of GPU-Reshape. We have used some of these posts to build our list of alternatives and similar projects.
  • GPU Reshape – shader instrumentation for everyone
    1 project | news.ycombinator.com | 21 Jan 2024
    The tool is opensource - looks like it’s published under an MIT license.

    If Linux support matters to you, maybe you can get involved or fork the project. It supports a remote debugging protocol - so as a first pass you might be able to add Linux support without needing to port the UI.

    I agree with you - I wish more tools like this supported Linux. But I also really respect the original author’s effort here. Making a project like this is a lot of work already. They’re under no obligation to support Linux if they don’t use Linux themselves. Letting the community step in to add Linux support is, in my opinion, opensource done right.

    https://github.com/GPUOpen-Tools/GPU-Reshape

MethaneKit

Posts with mentions or reviews of MethaneKit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-19.

What are some alternatives?

When comparing GPU-Reshape and MethaneKit you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Kinc - Modern low level game library and hardware abstraction.

liblava - Modern and easy-to-use library for Vulkan

Tephra - A modern, high-performance C++17 graphics and compute library based on Vulkan

Kore

rbfx - Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.

Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing

Majid - a vulkan renderer made in C.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2