Fractal_Engine
morphologica
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Fractal_Engine | morphologica | |
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1 | 2 | |
174 | 225 | |
- | - | |
2.1 | 9.8 | |
about 1 year ago | 5 days ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
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Fractal_Engine
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My Custom Game Engine written in C++ and OpenGL
Source Code : https://github.com/kacperks/Fractal_Engine
morphologica
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jsonpp -- easy to use and reusable C++ JSON library
I replaced jsoncpp with nlohmann in my C++ graphing library morphologica recently. I did so because nlohmann is header-only and I wanted to present a header-only library myself. I hope you're not going to tell me that jsoncpp can be used header-only :)
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morphologica: A header-only library for high performance OpenGL data visualization and plotting in C++
And you'd pass in a reference to or a copy of the data defining the surface. An example of a similar class to follow is https://github.com/ABRG-Models/morphologica/blob/main/morph/HexGridVisual.h which draws a surface for a 'HexGrid', a class I've used to solve systems on hexagonal grids. Here's an example image: https://github.com/ABRG-Models/morphologica/tree/main/examples#hexgridcpp
What are some alternatives?
zxShaderViz - A useful tool to edit and visualize shaders in real time.
matplotplusplus - Matplot++: A C++ Graphics Library for Data Visualization 📊🗾
tiny_csg - tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intended to be used as a backend in 3d level editors and/or generators.
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui
metapp - C++ runtime reflection library
openscad - OpenSCAD - The Programmers Solid 3D CAD Modeller
megaverse - High-throughput simulation platform for Artificial Intelligence reseach
AlizaMS - DICOM Viewer
Lupine - Game Engine Trial
fdg - A Force Directed Graph Drawing Library