FlyDangerous
Godot
FlyDangerous | Godot | |
---|---|---|
17 | 2,745 | |
261 | 84,229 | |
- | 2.3% | |
6.4 | 10.0 | |
about 2 months ago | 4 days ago | |
C# | C++ | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FlyDangerous
- Working π§βπon a VR mecha π€ game mode thing
- I am excited to share the trailer of my vr whitewater kayaking game
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Is Fly Dangerous the next best thing?
It was never really intended to be a replacement (all the plant stuff happened way after I started work on it!) but rather a fun little training ground side-project which has slowly become its' own thing. That said if you wanna help drive the direction of the development, we discuss a lot of features and stuff on the discord and the game is open source so please feel free to get involved in whatever ways you can (even if that's just lending your opinion on the current state of the game or filing bugs or whatever!) <3
- Just fancied up the Steam page for my first game, what do people think? :)
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Fly Dangerous Major Update (Free, Open-Source, Multi-Platform Space Flying meets TrackMania kind of game)
Itch: https://jukibom.itch.io/fly-dangerous Github: https://github.com/jukibom/FlyDangerous
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What is the most motion sickness inducing VR Game you've played?
Yeeeah that took me a while to get used to as well (actually got used to the game flat screen first, that definitely helped!) but when I did I started working on a whole game around the concept because I love flying like a lunatic in VR :D
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Fly Dangerous is a FREE / open source crossover between Elites flight model and Trackmanias game mechanics and it just hit Steam in Early Access today!
Yes! That's on the roadmap
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"Just add multiplayer"
Oh lord, I learned this the hard way and it consumed my life for months.
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Adding a simplified gamepad control scheme on top of a 6dof flight sim (with code in comments)
As usual the code for this flight controller is here and is reliant on a flight assist model detailed here.
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VFX Graph + Floating Origin for infinite distance world space particles
It's smooth because it's pretty simple, and the floating origin script operates in fixed update and everything using it subscribes to an event to make sure all corrections are in the same timestep.
Godot
- Ask HN: Modern Day Equivalent to HyperCard?
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai β Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
What are some alternatives?
bindED - This VoiceAttack plugin reads keybindings in Elite:Dangerous and stores them as VoiceAttack variables.
bevy - A refreshingly simple data-driven game engine built in Rust
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Mindustry - The automation tower defense RTS
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
NG-FPS - An Epic Mega Grants backed Master Thesis about creating the Next Generation (Multiplayer) FPS.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
EDDLite - Elite Dangerous Discovery Lite - Journal reader, Inara/EDSM/EDDN/Corolis/EDSY integration
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
EDDI - Companion application for Elite Dangerous
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/