Entitas VS MasterMemory

Compare Entitas vs MasterMemory and see what are their differences.

Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity (by sschmid)

MasterMemory

Embedded Typed Readonly In-Memory Document Database for .NET and Unity. (by Cysharp)
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Entitas MasterMemory
4 2
6,895 1,401
- 3.4%
0.0 3.0
4 months ago 9 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Entitas

Posts with mentions or reviews of Entitas. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-30.

MasterMemory

Posts with mentions or reviews of MasterMemory. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Entitas and MasterMemory you can also consider the following projects:

Svelto.ECS - Svelto ECS C# Entity Component System

MessagePack for C# (.NET, .NET Core, Unity, Xamarin) - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

MagicOnion - Unified Realtime/API framework for .NET platform and Unity.

Zenject - Dependency Injection Framework for Unity3D

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

Steamworks.NET - Steamworks wrapper for Unity / C#

gdnative - Rust bindings for Godot 3

ZeroFormatter - Infinitely Fast Deserializer for .NET, .NET Core and Unity.

MediaPipeUnityPlugin - Unity plugin to run MediaPipe

unity-astar - A Star (A*) algorithm in C# focused on performance and setup for Unity