DirectXTK12
FFmpegInteropX
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DirectXTK12 | FFmpegInteropX | |
---|---|---|
6 | 1 | |
1,396 | 192 | |
1.1% | 4.2% | |
7.8 | 6.5 | |
6 days ago | about 1 month ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DirectXTK12
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Learning DirectX 12 in 2023
DirectXTK 12 (includes SimpleMath and other goodies)
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Reject support, return to Stack Overflow. - Microsoft
Looks like that's from https://github.com/microsoft/DirectXTK12, an open-source DX12 tool kit
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How do I create a terrain with DirectX 8?
For example: https://github.com/microsoft/DirectXTK12
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How to handle multithreading in concept.
or https://github.com/microsoft/DirectXTK12/wiki/Getting-Started
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Where can I learn directx 12 from?
DirectX Tool Kit for DirectX 12
- DirectX 12 Helper libraries?
FFmpegInteropX
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ffmpeg over Software defined routing
Link to the library and issue
What are some alternatives?
DirectXTex - DirectXTex texture processing library
Windows UI Library - Windows UI Library: the latest Windows 10 native controls and Fluent styles for your applications
DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
DirectXMath - DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
ShaderGlass - Overlay for running GPU shaders on top of Windows desktop
react-native-windows - A framework for building native Windows apps with React.
FX11 - Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
GlosSI - Tool for using Steam-Input controller rebinding at a system level alongside a global overlay
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
react-native-xaml - A React Native Windows library to use XAML / WinUI controls
DirectX-Headers - Official DirectX headers available under an open source license
calculator - Windows Calculator: A simple yet powerful calculator that ships with Windows