D3D12MemoryAllocator VS Xbox-GDK-Samples

Compare D3D12MemoryAllocator vs Xbox-GDK-Samples and see what are their differences.

D3D12MemoryAllocator

Easy to integrate memory allocation library for Direct3D 12 (by GPUOpen-LibrariesAndSDKs)

Xbox-GDK-Samples

Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK. (by microsoft)
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D3D12MemoryAllocator Xbox-GDK-Samples
1 1
688 210
1.5% 1.4%
6.4 4.5
about 1 month ago about 1 month ago
C++ C++
MIT License MIT License
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D3D12MemoryAllocator

Posts with mentions or reviews of D3D12MemoryAllocator. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-30.

Xbox-GDK-Samples

Posts with mentions or reviews of Xbox-GDK-Samples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-30.
  • Learning DirectX 12 in 2023
    13 projects | dev.to | 30 Jan 2023
    The DXTK also has a great tutorial series on creating a game loop that breaks down the DX12 pipeline through the process. They also have a repo with Xbox game SDK samples (not games — but features you’d use in games like gamepad input).

What are some alternatives?

When comparing D3D12MemoryAllocator and Xbox-GDK-Samples you can also consider the following projects:

DirectX-Graphics-Samples - This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

DirectXTK12 - The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

DirectXMath - DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

Cauldron - A simple framework for rapid prototyping on Vulkan or Direct3D 12

directx12-seed - ✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.

UnrealEngine

DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

GLM - OpenGL Mathematics (GLM)