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C++ Direct3d12 Projects
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SaaSHub
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DirectStorage
DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.
Project mention: Asynchronous IO: the next billion-dollar mistake? | news.ycombinator.com | 2024-09-06Correct me if I'm wrong, but Microsoft's DirectStorage seems to me something like what the author is writing about. AFAIK it lets you do massively parallel NVME file io ops from the GPU itself, avoiding the delay of the path through the CPU, extra thread saturation on the CPU/context switches, and even lets you do eg decompression of game assets on the GPU itself. This demo benchmark shows DEFLATE going from 1 GB/s on CPU to 7 GBs/ on GPU https://github.com/microsoft/DirectStorage/tree/main/Samples...
C++ Direct3d12 discussion
C++ Direct3d12 related posts
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From Project Management to Data Compression Innovator: Building LZ4, ZStandard, and Finite State Entropy Encoder
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Premilinary RX 7800 XT and RX 7700 XT performance and specifications leak alongside possibly-doomed RX 7800 XTX
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[Digital Foundry] The Last of Us Part 1 PC vs PS5 - A Disappointing Port With Big Problems To Address
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Do you think Nvidia is so stingy on VRAM is to not cannibalize their much more profitable compute cards?
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DirectStorage Performance Compared: AMD vs Intel vs Nvidia
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DirectStorage in Star Citizen after Gen12
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Samsung 990 Pro tested with DirectStorage. The Samsung 990 Pro, like the Sabrent Rocket 4 Plus-G and WD SN850X, has gaming / DirectStorage optimizations.
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A note from our sponsor - SaaSHub
www.saashub.com | 23 Jan 2025
Index
# | Project | Stars |
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1 | D3D12MemoryAllocator | 778 |
2 | DirectStorage | 722 |