CorgEng VS voodoo2d

Compare CorgEng vs voodoo2d and see what are their differences.

CorgEng

A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains many optional modules for easier development. Includes a user interface library, networking, a layered rendering solution, dynamic XML content loading, ECS framework and an example programs. Primarilly for 2D games. (by PowerfulBacon)

voodoo2d

👹 2D Java Game Engine built in OpenGL (by JacksonHoggard)
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CorgEng voodoo2d
1 1
10 125
- -
0.0 6.3
6 months ago 5 months ago
C# Java
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CorgEng

Posts with mentions or reviews of CorgEng. We have used some of these posts to build our list of alternatives and similar projects.

voodoo2d

Posts with mentions or reviews of voodoo2d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-31.

What are some alternatives?

When comparing CorgEng and voodoo2d you can also consider the following projects:

Snoow - Snoow is a C++ Game Engine with a Level Editor

2D_Platformer - A simple 2D Platformer game created with OpenGL using C++ & GLSL.

PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.

lwjgl3-demos - Demo suite for LWJGL 3

DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

Rebel - Rebel is a 2D Game Engine for Java. Used internally at NorthernLights Games

Quake2Sharp - Quake 2, fully playable, ported to C#

radium - Radium is an open source game engine built with OpenGL and Java. Radium is regularly updated and aims to become a bigger project.

GameDev-Resources - :video_game: :game_die: A wonderful list of Game Development resources.

Azurite - Azurite Game Engine is a 2D Java game engine built on top of LWJGL.

BlazorCanvas - Simple 2D gamedev examples using Blazor and .NET 5

Mario - A C++ clone of the classic Super Mario Bros. games.