voodoo2d VS 2D_Platformer

Compare voodoo2d vs 2D_Platformer and see what are their differences.

voodoo2d

👹 2D Java Game Engine built in OpenGL (by JacksonHoggard)

2D_Platformer

A simple 2D Platformer game created with OpenGL using C++ & GLSL. (by Omar-Rehan)
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voodoo2d 2D_Platformer
1 1
125 7
- -
6.3 10.0
4 months ago almost 5 years ago
Java C
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

voodoo2d

Posts with mentions or reviews of voodoo2d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-31.

2D_Platformer

Posts with mentions or reviews of 2D_Platformer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-31.

What are some alternatives?

When comparing voodoo2d and 2D_Platformer you can also consider the following projects:

lwjgl3-demos - Demo suite for LWJGL 3

CorgEng - A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains many optional modules for easier development. Includes a user interface library, networking, a layered rendering solution, dynamic XML content loading, ECS framework and an example programs. Primarilly for 2D games.

Rebel - Rebel is a 2D Game Engine for Java. Used internally at NorthernLights Games

radium - Radium is an open source game engine built with OpenGL and Java. Radium is regularly updated and aims to become a bigger project.

Azurite - Azurite Game Engine is a 2D Java game engine built on top of LWJGL.

Mario - A C++ clone of the classic Super Mario Bros. games.

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.