Clash_the_Cube VS DotRecast

Compare Clash_the_Cube vs DotRecast and see what are their differences.

Clash_the_Cube

Clash the Cube - merging similar cubes game (by ivoneug)

DotRecast

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers (by ikpil)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
Clash_the_Cube DotRecast
1 -
8 397
- -
1.8 9.7
almost 3 years ago 1 day ago
C# C#
- zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Clash_the_Cube

Posts with mentions or reviews of Clash_the_Cube. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-03.
  • Please code review my project!
    2 projects | /r/Unity3D | 3 Jun 2021
    Hello everyone! Can someone make a code review for my project, please? I'm using event-driven approach in my code to decouple game systems and heavily using ScriptableObjects to store variable data. So I would really appreciate any criticism and thoughts about it. Here is the link to GitHub repo: https://github.com/ivoneug/Clash_the_Cube

DotRecast

Posts with mentions or reviews of DotRecast. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning DotRecast yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Clash_the_Cube and DotRecast you can also consider the following projects:

ai-series-part-34 - In this tutorial repository you will learn how to make a NavMeshAgent traverse a NavMesh without using SetDestination nor the mouse to click-to-move. We'll use the keyboard to move the NavMeshAgent along the NavMesh instead, apply a configurable smoothing to the inputs so the agent doesn't abruptly swap directions and rotations.

MonoGame - One framework for creating powerful cross-platform games.

TexturePanner - This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures

mountain-goap - A GOAP (Goal Oriented Action Planning) AI library, written in C#.

Nez - Nez is a free 2D focused framework that works with MonoGame and FNA

ai-series-part-43 - Learn how to find the OffMeshLinks (high level component: NavMeshLink) that a NavMeshAgent will take on their current path

UrhoSharp - Code to integrate with the Urho3D engine

Riptide - Lightweight C# networking solution for multiplayer games.

ZigZag - Made a game based on a task from some Unity Junior Developer vacancy.

Duality - a 2D Game Development Framework

Stride Game Engine - Stride Game Engine (formerly Xenko)

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity