Characters_To_Linux_Buffer_THE_HARD_WAY VS raylib

Compare Characters_To_Linux_Buffer_THE_HARD_WAY vs raylib and see what are their differences.

Characters_To_Linux_Buffer_THE_HARD_WAY

Quick and dirty characters to Linux Buffer in C - the hard way - with "glyph arrays", array fu, pointer fu, but no breasts, explosions, or car chases (by JSBattista)
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Characters_To_Linux_Buffer_THE_HARD_WAY raylib
1 399
43 18,907
- -
0.0 9.8
almost 4 years ago 3 days ago
C C
- zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Characters_To_Linux_Buffer_THE_HARD_WAY

Posts with mentions or reviews of Characters_To_Linux_Buffer_THE_HARD_WAY. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-24.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing Characters_To_Linux_Buffer_THE_HARD_WAY and raylib you can also consider the following projects:

beaglemic - Microphone array for PocketBeagle and BeagleBone AI

SFML - Simple and Fast Multimedia Library

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

SDL2 - SDL2 bindings to perl

tfblib - A Tiny Linux Framebuffer Library

bevy - A refreshingly simple data-driven game engine built in Rust

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SDL - Simple Directmedia Layer

love - LÖVE is an awesome 2D game framework for Lua.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

Godot - Godot Engine – Multi-platform 2D and 3D game engine