CIS-565-Final-VR-Raytracer VS WickedEngine

Compare CIS-565-Final-VR-Raytracer vs WickedEngine and see what are their differences.

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CIS-565-Final-VR-Raytracer WickedEngine
1 9
80 5,387
- -
10.0 9.5
over 1 year ago 6 days ago
C++ C++
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CIS-565-Final-VR-Raytracer

Posts with mentions or reviews of CIS-565-Final-VR-Raytracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-18.
  • Pathtracing in Vulkan
    3 projects | /r/vulkan | 18 Dec 2022
    There's a lot of useful links in this thread already. I will add this code I found recently: Real-time Global Illumination with Vulkan Ray Tracing API.

WickedEngine

Posts with mentions or reviews of WickedEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-19.

What are some alternatives?

When comparing CIS-565-Final-VR-Raytracer and WickedEngine you can also consider the following projects:

vk_mini_path_tracer - A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.

SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions

tinygltf - Header only C++11 tiny glTF 2.0 library

vulkan-renderer - Game engine written with C++ and Vulkan.

source-sdk-bullet-physics - Bullet Physics Injection for Source SDK 2013

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

FFNx - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )

FBX2glTF - A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.

bcrt - Business card raytracer rendering SoundHound's Houndify logo

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

Adria-DX12 - Rendergraph-based graphics engine written in C++ using DirectX12