WickedEngine
FBX2glTF
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WickedEngine | FBX2glTF | |
---|---|---|
9 | 2 | |
5,332 | 278 | |
- | 10.1% | |
9.5 | 5.5 | |
1 day ago | 26 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
WickedEngine
- List of Unity alternatives
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Defold: Open-source Lua game engine with console support
What about Wicked Engine?
- WickedEngine: 3D Engine with Modern Graphics
- Serious question.. Can I use some existing engine and modify it to build my own-ish solution?
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Real-time Rendering engines with a C++ API?
Wicked Engine
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SDL vs Unreal
Code base really small because it develop by solo developer with help from some volunteer contibutors. Support DirectX12 and Vulkan. There is editor for edit and save scene file but it's not finish yet so you have to mostly add features that you want by yourself beside rendering part. https://github.com/turanszkij/WickedEngine
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If you DON'T use UE/Unity what is your workflow
I just ran across the Wicked Engine yesterday. It's C++, cross-platform, MIT licensed and works with both DX12 and Vulkan. I had missed it in numerous searches I had done previously, so raising it here as it seems to be easy to miss.
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A Rant on Developers
I'm not speaking out of my ass, either, I have very actively followed low-level development being done towards open-source engines such as Diligent and Wicked. I personally am a contributor to the latter engine, as well. It is baffling to me that independent developers don't support this platform.
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Engines used in the most popular Steam games of 2020
If you want to make your own engine but you need modern advance graphic features out of box. I think Wicked Engine is a good choice. https://github.com/turanszkij/WickedEngine
FBX2glTF
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Trying to get over my fear of animations, attempt 1 : animated third person character
Also be sure to check out the Godot tool to make this process easier: https://github.com/godotengine/FBX2glTF
- How to Convert FBX to GLB
What are some alternatives?
SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions
Godot - Godot Engine – Multi-platform 2D and 3D game engine
tinygltf - Header only C++11 tiny glTF 2.0 library
meshoptimizer - Mesh optimization library that makes meshes smaller and faster to render
source-sdk-bullet-physics - Bullet Physics Injection for Source SDK 2013
assimp - The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
vulkan-renderer - Game engine written with C++ and Vulkan.
ozz-animation - Open source c++ skeletal animation library and toolset
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
F3D - Fast and minimalist 3D viewer.
FFNx - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).