Avara VS super-mario-bros

Compare Avara vs super-mario-bros and see what are their differences.

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Avara super-mario-bros
3 2
118 85
5.1% -
9.1 0.0
15 days ago almost 2 years ago
C++ C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Avara

Posts with mentions or reviews of Avara. We have used some of these posts to build our list of alternatives and similar projects.
  • 1-Bit Hokusai’s ”The Great Wave”
    1 project | news.ycombinator.com | 8 May 2023
    This site design is one of the best retro Mac site designs I've seen. The author really nailed the pixel perfect fonts — it looks perfect on my low-DPI and high-DPI displays.

    If anyone's interested, there's an active HyperCard community with some fun projects. There's a Discord server, too. https://hypercard.org/

    (I found that community through the Avara community, a port of the classic Mac multiplayer networked mech shooter from Ambrosia: https://github.com/avaraline/Avara)

  • New on MacSourcePorts.com: Half-Life
    1 project | /r/macgaming | 24 Nov 2022
    Myth II is there but not Myth. Was the source never made available for it? I thought project magma had adapted the engine for II to run both games. The Avara port probably warrants a slot at some point too.
  • Avara 25th Anniversary Celebration
    1 project | /r/VintageApple | 2 Sep 2021
    If you want to see and hear more about Avara, check out this video by Play Different: https://www.youtube.com/watch?v=AutG8KO4DsY You can get the modern Avara port here: https://github.com/avaraline/Avara You can also come hang out in the Avaraline Discord server: https://discord.gg/yw5qnBtJd5 Or the IRC channel: irc://avaraline.net:6667/avaraline

super-mario-bros

Posts with mentions or reviews of super-mario-bros. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-28.
  • Help with the Systems part of entity component systems
    4 projects | /r/gamedev | 28 May 2021
    Some resources that I've been using: I liked Erik Hazzards Rectangle Eater tutorial, but its very simple. I also liked AI and Games video on how spreadsheets can power your games. Doom was written in something similar to a ECS This game was built using a ECS Mario recreated using a ECS (I'll admit, the code is confusing to me) A research paper that talks about ECS Terasology is built using a ECS Minecraft was built using EnTT as ECS framework
  • I want to remake Super Mario 35
    1 project | /r/MarioHacksAndMods | 2 Apr 2021
    The code for Super Mario Bros in c++: https://github.com/feresr/super-mario-bros

What are some alternatives?

When comparing Avara and super-mario-bros you can also consider the following projects:

OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢

Moondust-Project - Moondust Project by Wohlstand

RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II

rawgl - Another World/Out of This World engine reimplementation (SDL, OpenGL)

SimpleFPSTemplate - Simple C++ FPS Template for Unreal Engine

DOOM - DOOM Open Source Release

Terasology - Terasology - open source voxel world

Vangers - The video game that combines elements of the racing and role-playing genres.

chrgfx - Converts to and from tile based graphics from retro video game hardware

retronas - Use a Raspberry Pi, old computer or VM as network storage for different retro computers and consoles

minisynth32 - A 3D-printable MIDI synthesiser inspired by the Roland MT-32 and clumsyMIDI, and powered by the mt32-pi MT-32 emulator.