super-mario-bros
Moondust-Project
super-mario-bros | Moondust-Project | |
---|---|---|
2 | 1 | |
85 | 244 | |
- | 0.4% | |
0.0 | 9.3 | |
almost 2 years ago | 13 days ago | |
C++ | C++ | |
- | GNU General Public License v3.0 only |
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super-mario-bros
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Help with the Systems part of entity component systems
Some resources that I've been using: I liked Erik Hazzards Rectangle Eater tutorial, but its very simple. I also liked AI and Games video on how spreadsheets can power your games. Doom was written in something similar to a ECS This game was built using a ECS Mario recreated using a ECS (I'll admit, the code is confusing to me) A research paper that talks about ECS Terasology is built using a ECS Minecraft was built using EnTT as ECS framework
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I want to remake Super Mario 35
The code for Super Mario Bros in c++: https://github.com/feresr/super-mario-bros
Moondust-Project
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LDtk: A modern and open-source 2D level editor
My friend has been working on an open source game engine/editor for some years now, inspired at first by the platformer fangame SMBX.
(English is not his first language)
https://github.com/WohlSoft/Moondust-Project
What are some alternatives?
Avara - Port of the original 1996 game from Ambrosia Software.
pyxel - A retro game engine for Python
rawgl - Another World/Out of This World engine reimplementation (SDL, OpenGL)
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
DOOM - DOOM Open Source Release
tiled - Flexible level editor
Terasology - Terasology - open source voxel world
Cows-Revenge - Casual platform game project for learning purposes
chrgfx - Converts to and from tile based graphics from retro video game hardware
openfl-samples-ts - OpenFL sample projects (written in TypeScript)
minisynth32 - A 3D-printable MIDI synthesiser inspired by the Roland MT-32 and clumsyMIDI, and powered by the mt32-pi MT-32 emulator.
Godot - Godot Engine – Multi-platform 2D and 3D game engine