Avara
RigelEngine
Avara | RigelEngine | |
---|---|---|
3 | 8 | |
118 | 878 | |
5.1% | - | |
9.1 | 5.8 | |
15 days ago | 18 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Avara
-
1-Bit Hokusai’s ”The Great Wave”
This site design is one of the best retro Mac site designs I've seen. The author really nailed the pixel perfect fonts — it looks perfect on my low-DPI and high-DPI displays.
If anyone's interested, there's an active HyperCard community with some fun projects. There's a Discord server, too. https://hypercard.org/
(I found that community through the Avara community, a port of the classic Mac multiplayer networked mech shooter from Ambrosia: https://github.com/avaraline/Avara)
-
New on MacSourcePorts.com: Half-Life
Myth II is there but not Myth. Was the source never made available for it? I thought project magma had adapted the engine for II to run both games. The Avara port probably warrants a slot at some point too.
-
Avara 25th Anniversary Celebration
If you want to see and hear more about Avara, check out this video by Play Different: https://www.youtube.com/watch?v=AutG8KO4DsY You can get the modern Avara port here: https://github.com/avaraline/Avara You can also come hang out in the Avaraline Discord server: https://discord.gg/yw5qnBtJd5 Or the IRC channel: irc://avaraline.net:6667/avaraline
RigelEngine
-
Lessons from Open-Source Game Projects
Rigel Engine - Duke Nukem 2 clone. C++, C, OpenGL, SDL2
-
Commander Keen: Can we get some love?
Duke Nukem 2 has a source port called Rigel Engine: https://github.com/lethal-guitar/RigelEngine/tags
- How to get rid of "Let's Rock!" voice in AdvanceMAME?
- What's your favorite DOS platformer game?
- Duke Nukem's Awkward Platforming Origins | That Trav Guy
-
I got this for 50 cents
i recomended this spurceport https://github.com/lethal-guitar/RigelEngine i let you run the game in fullscreen an other god things
- Re-implementing an old DOS game in C++ 17
-
RuneScape, Duke Nukem II and Half-Life: Before's native Linux ports added to Luxtorpeda for Steam
u/d10sfan has added Linux version of RuneScape; Rigel Engine re-implementation for Duke Nukem II; Xash3D FWGS and Spirit of Half Life mod for Half-Life: Before to Luxtorpeda repos. Thanks to that, native Linux ports of those games can be played as Steam games.
What are some alternatives?
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
pegasus-frontend - A cross platform, customizable graphical frontend for launching emulators and managing your game collection.
super-mario-bros - Original SNES Super mario bros made with C++ / OpenGL
rawgl - Another World/Out of This World engine reimplementation (SDL, OpenGL)
SimpleFPSTemplate - Simple C++ FPS Template for Unreal Engine
stylized_snake_game - A cross-platform desktop stylized version of snake game made from scratch in C++/OpenGL.
packages - Package build scripts and support for luxtorpeda client
Vangers - The video game that combines elements of the racing and role-playing genres.
engge - Open source remake of Thimbleweed Park's engine
retronas - Use a Raspberry Pi, old computer or VM as network storage for different retro computers and consoles
Sourcehold - Open source re-implementation of Stronghold 1