Aurora
Adria-DX12
Aurora | Adria-DX12 | |
---|---|---|
1 | 2 | |
469 | 356 | |
2.3% | - | |
3.1 | 9.4 | |
about 2 months ago | 22 days ago | |
C++ | C++ | |
Apache License 2.0 | MIT License |
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Aurora
Adria-DX12
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DXR Shader Improvements
Shaders
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DirectX 11/12 Graphics Engine (WIP)
There is also DirectX 12 port here but it's missing some features of its DX11 counterpart: IBL, Voxel GI, Bokeh and Ocean FFT.
What are some alternatives?
RadeonProRenderUSD - This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.
Adria-DX11 - Graphics engine written in C++ using DirectX11
gatling - Hydra-enabled GPU path tracer that supports MaterialX and MDL
RayTracingDenoiser - NVIDIA Ray Tracing Denoiser
Kaguya - D3D12 Rendering Engine
SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions
AR-VR-Guide - A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.
blur - Add motion blur to videos
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
WickedEngine - 3D engine with modern graphics
Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing