C++ deferred-rendering

Top 3 C++ deferred-rendering Projects

  • Adria-DX12

    Rendergraph-based graphics engine written in C++ using DirectX12

  • Adria-DX11

    Graphics engine written in C++ using DirectX11

  • InfluxDB

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  • xng

    Experimental Game Engine Library

  • Project mention: OpenGL Texture units other than GL_TEXTURE0 are not working on Windows but work fine on Linux | /r/gamedev | 2023-05-21

    Demonstration of the bug: https://github.com/vetux/xng/blob/master/tests/shadertest/src/main.cpp Where i am binding the texture: https://github.com/vetux/xng/blob/951b85e598f04090a7dff84574befe2247c0974f/drivers/opengl/gpu/opengl/oglrenderpass.hpp#L285

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

C++ deferred-rendering related posts

  • OpenGL Texture units other than GL_TEXTURE0 are not working on Windows but work fine on Linux

    1 project | /r/gamedev | 21 May 2023
  • OpenGL Array Texture samples black color on Windows (AMD) but works fine on Linux (Mesa)

    1 project | /r/gamedev | 16 May 2023
  • DXR Shader Improvements

    2 projects | /r/GraphicsProgramming | 13 Apr 2022
  • DirectX 11/12 Graphics Engine (WIP)

    3 projects | /r/GraphicsProgramming | 13 May 2021

Index

What are some of the best open-source deferred-rendering projects in C++? This list will help you:

Project Stars
1 Adria-DX12 355
2 Adria-DX11 123
3 xng 3

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