OpenGL Texture units other than GL_TEXTURE0 are not working on Windows but work fine on Linux

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
  • xng

    Experimental Game Engine Library

  • Demonstration of the bug: https://github.com/vetux/xng/blob/master/tests/shadertest/src/main.cpp Where i am binding the texture: https://github.com/vetux/xng/blob/951b85e598f04090a7dff84574befe2247c0974f/drivers/opengl/gpu/opengl/oglrenderpass.hpp#L285

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts