Aurora
RadeonProRenderUSD
Aurora | RadeonProRenderUSD | |
---|---|---|
1 | 1 | |
469 | 211 | |
2.3% | 2.8% | |
3.1 | 8.0 | |
about 2 months ago | about 1 month ago | |
C++ | C++ | |
Apache License 2.0 | Apache License 2.0 |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Aurora
RadeonProRenderUSD
-
Black PNG
Please post https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderUSD/issues here and include a scene file?
What are some alternatives?
Adria-DX12 - Rendergraph-based graphics engine written in C++ using DirectX12
AR-VR-Guide - A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.
gatling - Hydra-enabled GPU path tracer that supports MaterialX and MDL
RadeonProRenderMayaPlugin - This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
Kaguya - D3D12 Rendering Engine
ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]
ospray - An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch