Aurora VS RadeonProRenderUSD

Compare Aurora vs RadeonProRenderUSD and see what are their differences.

Aurora

Real-time GPU path tracing with a USD Hydra render delegate (by Autodesk)

RadeonProRenderUSD

This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in. (by GPUOpen-LibrariesAndSDKs)
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Aurora RadeonProRenderUSD
1 1
469 211
2.3% 2.8%
3.1 8.0
about 2 months ago about 1 month ago
C++ C++
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Aurora

Posts with mentions or reviews of Aurora. We have used some of these posts to build our list of alternatives and similar projects.

RadeonProRenderUSD

Posts with mentions or reviews of RadeonProRenderUSD. We have used some of these posts to build our list of alternatives and similar projects.
  • Black PNG
    1 project | /r/ProRender | 27 Oct 2021
    Please post https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderUSD/issues here and include a scene file?

What are some alternatives?

When comparing Aurora and RadeonProRenderUSD you can also consider the following projects:

Adria-DX12 - Rendergraph-based graphics engine written in C++ using DirectX12

AR-VR-Guide - A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.

gatling - Hydra-enabled GPU path tracer that supports MaterialX and MDL

RadeonProRenderMayaPlugin - This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.

Kaguya - D3D12 Rendering Engine

ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]

ospray - An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch