RadeonProRenderUSD
path-tracer
RadeonProRenderUSD | path-tracer | |
---|---|---|
1 | 2 | |
211 | 51 | |
2.8% | - | |
8.0 | 4.2 | |
about 1 month ago | about 2 years ago | |
C++ | C++ | |
Apache License 2.0 | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RadeonProRenderUSD
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Black PNG
Please post https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderUSD/issues here and include a scene file?
path-tracer
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Ray-tracer (Physically-based path tracer) from scratch using C++!
Link to project - https://github.com/amanshenoy/pb-path-tracer
- Show HN: Ray Tracing (Monte Carlo Path Tracer) from Scratch
What are some alternatives?
AR-VR-Guide - A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
RadeonProRenderMayaPlugin - This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
pbrt-rust - Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.
ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]
plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
ospray - An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description
Aurora - Real-time GPU path tracing with a USD Hydra render delegate
CLUSEK-RT - Vulkan based C++ ray-tracing game engine.