AudioSpline VS UE4VoxelTerrain

Compare AudioSpline vs UE4VoxelTerrain and see what are their differences.

AudioSpline

This type of actor was created mainly to cover long/large areas with a movable sound. For example you can use it to apply sounds to: river flowing by, wind on the cliff, distant battle soundscape, etc.. (by luigiplatania94)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
AudioSpline UE4VoxelTerrain
1 2
4 571
- -
7.7 4.7
over 2 years ago 8 months ago
C++ C++
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AudioSpline

Posts with mentions or reviews of AudioSpline. We have used some of these posts to build our list of alternatives and similar projects.
  • Custom audio attenuation shapes in Unreal Engine 4
    1 project | /r/GameAudio | 21 Feb 2021
    You could use my Spline for irregular shapes but in this specific circumstance, I wouldn't use it. Instead, I would use 2 Audio Volumes: https://docs.unrealengine.com/en-US/WorkingWithMedia/Audio/AudioVolume/index.html

UE4VoxelTerrain

Posts with mentions or reviews of UE4VoxelTerrain. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-29.

What are some alternatives?

When comparing AudioSpline and UE4VoxelTerrain you can also consider the following projects:

UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

VoxelPlugin - Voxel Plugin for Unreal Engine

WarriOrb - Full source code for WarriOrb, a Dark-Souls like action platformer - using Unreal Engine 4

UE-BUITween - Unreal 4 UMG UI tweening plugin in C++

UE5VoxelTutorial - A collection of voxel mesh generation algorithms

PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++

VOX4U - MagicaVoxel VOX Format import plugin for Unreal Engine 5

UEJoystickPlugin - Unofficial Joystick Plugin for the Unreal Engine

CloudConnector - Cloud native connectivity for Unreal Engine

VoxelTerrain - This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com