AudioSpline
UEJoystickPlugin
AudioSpline | UEJoystickPlugin | |
---|---|---|
1 | 3 | |
4 | 75 | |
- | - | |
7.7 | 0.0 | |
over 2 years ago | 3 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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AudioSpline
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Custom audio attenuation shapes in Unreal Engine 4
You could use my Spline for irregular shapes but in this specific circumstance, I wouldn't use it. Instead, I would use 2 Audio Volumes: https://docs.unrealengine.com/en-US/WorkingWithMedia/Audio/AudioVolume/index.html
UEJoystickPlugin
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how to fix Raw Input plugin getting interference?
The usual joystick plugin that I would use is outdated for ue5 (https://github.com/tsky1971/UEJoystickPlugin) so I have to use the raw input plugin for an aircraft flight stick + rudder pedals. I'm getting interference though, even if I set up the vender and product ids correctly and make sure both devices write to different axis. For example, if I move the rudder pedals one of the flight stick's axis gets messed up until I stop moving the rudder pedals, after which the flight stick's axis works correctly. Are there any free alternatives to raw input or any way to fix interference? running on 5.0.2 btw
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Using Multiple DirectInput Devices
There is a free SDL2 plugin, which I use to read inputs from 2 joysticks simultaneously. The plugin has been forked many times over the years, including by me. https://github.com/tsky1971/UEJoystickPlugin https://github.com/brifsttar/JoystickPlugin
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Steam controller blinks by in the Days Gone PC trailer at about 1:14. Here’s hoping for proper support!
I forgot to mention this; you can implement SDL2 Joystick stuffs to Unreal Engine either a free or a paid plugin.
What are some alternatives?
UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
ArduinoJoystickWithFFBLibrary - An Arduino Joystick Library With Force Feedback Feature
WarriOrb - Full source code for WarriOrb, a Dark-Souls like action platformer - using Unreal Engine 4
UnrealPlugin - Ultraleap SDK for the Unreal Engine.
UE-BUITween - Unreal 4 UMG UI tweening plugin in C++
OpenTournament - Repository for the Open Tournament Project
PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++
UE4VoxelTerrain - Unreal Engine 4: Smooth voxel terrian example
CloudConnector - Cloud native connectivity for Unreal Engine
JoystickPlugin - Unofficial Joystick Plugin for the Unreal Engine
SmoothZoom - Smooth Zoom Plugin for Unreal Engine 4.27