AudioSpline

This type of actor was created mainly to cover long/large areas with a movable sound. For example you can use it to apply sounds to: river flowing by, wind on the cliff, distant battle soundscape, etc.. (by luigiplatania94)

AudioSpline Alternatives

Similar projects and alternatives to AudioSpline based on common topics and language

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better AudioSpline alternative or higher similarity.

AudioSpline reviews and mentions

Posts with mentions or reviews of AudioSpline. We have used some of these posts to build our list of alternatives and similar projects.
  • Custom audio attenuation shapes in Unreal Engine 4
    1 project | /r/GameAudio | 21 Feb 2021
    You could use my Spline for irregular shapes but in this specific circumstance, I wouldn't use it. Instead, I would use 2 Audio Volumes: https://docs.unrealengine.com/en-US/WorkingWithMedia/Audio/AudioVolume/index.html

Stats

Basic AudioSpline repo stats
1
4
7.7
over 2 years ago

luigiplatania94/AudioSpline is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.

The primary programming language of AudioSpline is C++.


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