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UEViewer Alternatives
Similar projects and alternatives to UEViewer
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ONLYOFFICE
ONLYOFFICE Docs — document collaboration in your environment. Powerful document editing and collaboration in your app or environment. Ultimate security, API and 30+ ready connectors, SaaS or on-premises
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UE4-Binary-Builder
An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source. [Moved to: https://github.com/ryanjon2040/Unreal-Binary-Builder]
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UnrealInk
Integration of the Ink language into Unreal 4 (https://github.com/inkle/ink)
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blender3d_import_psk_psa
import mesh, skeleton, animation from psk, psa files to blender3d
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ue4-targetsystemplugin
UE4 Dark Souls inspired Camera Lock On / Targeting system plugin
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CodiumAI
TestGPT | Generating meaningful tests for busy devs. Get non-trivial tests (and trivial, too!) suggested right inside your IDE, so you can code smart, create more value, and stay confident when you push.
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ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine Pro C++ Course & Stanford University (CS193U)
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SourceIO
SourceIO is an Blender(3.1+) addon for importing\exporting source engine textures/models/maps
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SEToolbox
This is a comprehensive 'world' Save Editor for the 'Space Engineers' Game.
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Technical-Fnaf
SDK Dump of fnaf games and Mod kits for them! Please credit me if used for a project!
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InfluxDB
Access the most powerful time series database as a service. Ingest, store, & analyze all types of time series data in a fully-managed, purpose-built database. Keep data forever with low-cost storage and superior data compression.
UEViewer reviews and mentions
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FAQ
I extract models and textures from Deadbydaylight and Deep Rock Galatic using UE Viewer and import them using this Add-on.
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Grunt Killer
I extract the models from the game with UE Viewer, and use this add-on to import them into Blender. The Textures for the most part (the tattoos are also extracted and for some materials like the skin I just use shaders) are painted and UV edited by me.
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How I made the BioShock Infinite VR Map
All things considered, this part is actually pretty easy if you know how to use Gildor's UE Viewer tool. There's a GUI you open and point to your game files, and it returns a bunch of packages for you to search through. Most of the time I was able to find the relevant models by simply looking for the level's prefix S_BW_Enter_*. This will let you export a .PSK file that can be imported into blender with a plugin.
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Question, is UEViewer safe to use? I downloaded the master zip folder for UEViewer and scanned the executable inside called umodel.exe and it says that it has a Trojan Virus. Is it safe to launch and use?
I don't usually trust applications with really awful landing pages, but it is open source and you can try building it yourself: https://github.com/gildor2/UEViewer
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4.19.2: Trying to import assets from an existing game
Check out UE Viewer. You can download it from https://www.gildor.org/en/projects/umodel, and it is completely legal for use on Unreal Engine games. NB: you will need to specify the precise engine version of the Spyro Reignited Trilogy, so you may need to check the .exe file details. In addition, the exported models will be in the PSK format, so you'll need to download the Blender PSK/PSA importer addon. Unfortunately, this is no longer maintained, so you might need to download Blender 2.83. Hope this helps!
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Which ships would you 3d print?
Originally I get 3d printer to print minis from Mass Effect series for our Dungeons and Dragons (that we play in scifi of ME). To get models I use program called UE viewer (aka umodel) https://www.gildor.org/en/projects/umodel . This allows you to export many files from a lot of games in Unreal engine.
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Using a UTX file in modern unreal engine
Maybe UE Model Viewer can open them and export in a newer format?
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Unreal Engine 5 is now available
https://www.gildor.org/en/projects/umodel with this tool you can view some models and other assets in the game files.
- How to decompile (and open in unreal engine 4) security breach?
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A note from our sponsor - CodiumAI
codium.ai | 31 May 2023
Stats
gildor2/UEViewer is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of UEViewer is C++.