UEJoystickPlugin
UnrealPlugin
UEJoystickPlugin | UnrealPlugin | |
---|---|---|
3 | 3 | |
75 | 258 | |
- | 0.8% | |
0.0 | 8.4 | |
2 months ago | 5 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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UEJoystickPlugin
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how to fix Raw Input plugin getting interference?
The usual joystick plugin that I would use is outdated for ue5 (https://github.com/tsky1971/UEJoystickPlugin) so I have to use the raw input plugin for an aircraft flight stick + rudder pedals. I'm getting interference though, even if I set up the vender and product ids correctly and make sure both devices write to different axis. For example, if I move the rudder pedals one of the flight stick's axis gets messed up until I stop moving the rudder pedals, after which the flight stick's axis works correctly. Are there any free alternatives to raw input or any way to fix interference? running on 5.0.2 btw
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Using Multiple DirectInput Devices
There is a free SDL2 plugin, which I use to read inputs from 2 joysticks simultaneously. The plugin has been forked many times over the years, including by me. https://github.com/tsky1971/UEJoystickPlugin https://github.com/brifsttar/JoystickPlugin
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Steam controller blinks by in the Days Gone PC trailer at about 1:14. Here’s hoping for proper support!
I forgot to mention this; you can implement SDL2 Joystick stuffs to Unreal Engine either a free or a paid plugin.
UnrealPlugin
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How can I use Ultraleap hand tracking on Unreal Engine 5.1?
If you can’t wait and want to get going right away you can use this commit on GitHub.
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Get started with Ultraleap's new hands module
For now, head over to GitHub to try out the latest version of the Unreal plugin where you can also find documentation to help you get started and our Unreal Modules 😎
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Leap Motion in UE 4.26.1?
You will need to rebuild the plugin to open the project and this guide will help you to get you up and running with our hand tracking in Unreal 4.25 or 4.26. :)
What are some alternatives?
ArduinoJoystickWithFFBLibrary - An Arduino Joystick Library With Force Feedback Feature
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
OpenTournament - Repository for the Open Tournament Project
ALS-Community - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes
UE-BUITween - Unreal 4 UMG UI tweening plugin in C++
CloudConnector - Cloud native connectivity for Unreal Engine
SteamBridge - An Unreal Engine implementation of the Steamworks API.
JoystickPlugin - Unofficial Joystick Plugin for the Unreal Engine
DlgSystem - Dialogue Plugin System for Unreal Engine
SmoothZoom - Smooth Zoom Plugin for Unreal Engine 4.27
LeapUnrealModules - Leap Motion Unreal modules and example content.