Ariel_X
raylib
Ariel_X | raylib | |
---|---|---|
6 | 399 | |
4 | 19,126 | |
- | - | |
10.0 | 9.8 | |
about 2 years ago | 6 days ago | |
C | C | |
MIT License | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Ariel_X
- GitHub - FreezB11/Ariel_X: A game engine written in C with glfw.
- Helo People!, I am a fellow programmer. I made a game engine written in c with glfw. i am also gonna add networking which will help us to make multiplayer game
- Hello everyone, I am a fellow programmer and i made a game engine written in c with glfw. SOON! i will be adding networking in it which will allow us to make multiplayer game. So, pls do check my repository
- Helo everyone I am a fellow programmer and i made a game engine for u to use it and i am also trying to add networking to it , which will allow us to make multiplayer game pls check my repo
raylib
-
Zig! Can you C?
Fetch Packages... raylib... ./ray_test_zig/build.zig.zon:7:20: error: url field is missing corresponding hash field .url = "https://github.com/raysan5/raylib/archive/refs/tags/5.0.tar.gz", ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ note: expected .hash = "1220c28847ca8e8756734ae84355802b764c9d9cf4de057dbc6fc2b15c56e726f27b",
- Ask HN: Do you know any open source (2D or 3D) asset libraries?
- Raylib – A simple and easy-to-use library to enjoy videogames programming
-
Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
-
Raylib Library For Video Games Programming as Senior Developer
Raylib library
- Advice for managing a group of beginner C programmers, myself included
-
What are some good projects in C for an experienced dev?
Here is a cool C project you could learn from: https://github.com/raysan5/raylib Its an open source game lib.
- Raylib v5.0
-
raylib 5.0 is coming November 18, 2023?
Did I miss something or is raylib 5 really coming next saturday? https://github.com/raysan5/raylib/commit/737cd0be7fb009bf837a00847128b00051c5f096
-
Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
What are some alternatives?
kms-glsl - CLI that runs OpenGL fragment shaders using the DRM/KMS Linux kernel subsystem
SFML - Simple and Fast Multimedia Library
raudio - A simple and easy-to-use audio library based on miniaudio
SDL2 - SDL2 bindings to perl
setup-osxcross - Github Action for setting up osxcross in a github action for cross compiling from Linux to Mac
bevy - A refreshingly simple data-driven game engine built in Rust
rAudio - Raspberry Pi audio player: AirPlay, Audio CD, Bluetooth, DAB radio, DSP, Internet rafio, Multi-room, Spotify Connect, UPnP/DLNA
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Physac - 2D physics header-only library for videogames developed in C using raylib library.
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
SDL - Simple Directmedia Layer
love - LÖVE is an awesome 2D game framework for Lua.