Animation-Magic VS OpenFrameworks

Compare Animation-Magic vs OpenFrameworks and see what are their differences.

Animation-Magic

A cool visualization of all the math that powers 3D character animations. (by diegomacario)
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Animation-Magic OpenFrameworks
2 43
136 9,785
- 0.2%
0.0 9.3
over 1 year ago about 15 hours ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Animation-Magic

Posts with mentions or reviews of Animation-Magic. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-18.

OpenFrameworks

Posts with mentions or reviews of OpenFrameworks. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-14.

What are some alternatives?

When comparing Animation-Magic and OpenFrameworks you can also consider the following projects:

magnum-examples - Examples for the Magnum C++11 graphics engine

Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

acl - Animation Compression Library

Qt - Qt Base (Core, Gui, Widgets, Network, ...)

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.

skia-opengl-emscripten - DEPRECATED! ~~C++ HTML/CSS UI. Supports subset of HTML/CSS. Based on chromium/cobalt.foo without JavaScript overhead. Uses SKIA 2D graphics library. Can be used to build UI for cross-platform app, game or website. Can support browser as HTML5 web framework or WebGL UI renderer.~~

processing - Source code for the Processing Core and Development Environment (PDE)

tinyrenderer - A brief computer graphics / rendering course

SFML - Simple and Fast Multimedia Library

RaZ - Modern & multiplatform 3D game engine in C++17

Folly - An open-source C++ library developed and used at Facebook.