I brought motion capture data captured on a VR headset to the browser using C++ and OpenGL

This page summarizes the projects mentioned and recommended in the original post on /r/opengl

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  • handy

    The easiest way to mocap your hands!

  • - A tool for mocapping 3D characters using a VR headset that I helped develop and open source at Shopify, which is where I work.

  • Hands-In-The-Web

    An example of how to bring mocap data from Shopify's handy tool to the web.

  • - An example of how to bring motion capture data to the browser using C++ and OpenGL.

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  • emsdk

    Emscripten SDK

  • To bring the mocap data the browser I used emscripten to compile the project to WebAssembly. It's amazing how nowadays you can develop your app as a desktop application, and then bring it to the web by compiling it to WASM.

  • Animation-Magic

    A cool visualization of all the math that powers 3D character animations.

  • The CMakeLists.txt is super simple: https://github.com/diegomacario/Animation-Magic/blob/main/CMakeLists.txt

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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