AlienFX-SDK
Atomic Game Engine
AlienFX-SDK | Atomic Game Engine | |
---|---|---|
1 | - | |
10 | 3,151 | |
- | - | |
1.6 | 0.0 | |
about 1 year ago | 3 months ago | |
C++ | C++ | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AlienFX-SDK
-
Can't use keyboard backlight on Alienware x14
Here are stable version of SDK, version currently in-development is here (as well as Fan/power SDK).
Atomic Game Engine
We haven't tracked posts mentioning Atomic Game Engine yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
alienfx-tools - Alienware systems lights, fans, and power control tools and apps
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
Boost.Beast - HTTP and WebSocket built on Boost.Asio in C++11
urho3d - Game engine
RESTinio - Cross-platform, efficient, customizable, and robust asynchronous HTTP(S)/WebSocket server C++ library with the right balance between performance and ease of use
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
json_dto - A small header-only library for converting data between json representation and c++ structs
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
cppcoro - A library of C++ coroutine abstractions for the coroutines TS
Open-Source Vulkan C++ API - Open-Source Vulkan C++ API
IrrlichtBAW - Build A World fork of Irrlicht
DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++