Atomic Game Engine VS Open-Source Vulkan C++ API

Compare Atomic Game Engine vs Open-Source Vulkan C++ API and see what are their differences.

Atomic Game Engine

The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript (by AtomicGameEngine)

Open-Source Vulkan C++ API

Open-Source Vulkan C++ API (by KhronosGroup)
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Atomic Game Engine Open-Source Vulkan C++ API
0 36
3,129 2,888
2.0% 1.6%
0.0 9.1
12 days ago 6 days ago
C++ C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Atomic Game Engine

Posts with mentions or reviews of Atomic Game Engine. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Atomic Game Engine yet.
Tracking mentions began in Dec 2020.

Open-Source Vulkan C++ API

Posts with mentions or reviews of Open-Source Vulkan C++ API. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-05.

What are some alternatives?

When comparing Atomic Game Engine and Open-Source Vulkan C++ API you can also consider the following projects:

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

urho3d - Game engine

Irrlicht - An automatically updated mirror of the Irrlicht SVN repository on sourceforge

OpenVDB - OpenVDB - Sparse volume data structure and tools

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

OpenSubdiv - An Open-Source subdivision surface library.

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++