ActiveRagdoll VS 2D-Character-Controller

Compare ActiveRagdoll vs 2D-Character-Controller and see what are their differences.

ActiveRagdoll

From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID) (by hobogalaxy)
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ActiveRagdoll 2D-Character-Controller
6 16
168 1,120
- 1.6%
1.3 0.0
about 1 year ago 10 months ago
C# C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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ActiveRagdoll

Posts with mentions or reviews of ActiveRagdoll. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-20.
  • Active Ragdolls tutorials?
    1 project | /r/Unity3D | 14 May 2023
    Okay. I've been looking at this for a couple of weeks now and I've found that there's math involved in creating your own Ragdoll system like quaternions and you are better off going to github.com and searching for projects that have already been started and working off that but the only thing with that approach is not understanding how to change or improve the system is a bit difficult. So, what I'm trying is to use the prefabs from the assets to use in my own system. What I'm doing is using the already rigged model and model with configurable joints attached from the system I found on github Ashleve. There's are the following tutorials that are very in depth that aren't that easy to find that I suggest you follow: 1. Ragdoll series 1 2. Ragdoll Series 2 (not in English) 3. Active Ragdoll Series 3 (Not in English) 4. Active ragdoll Series 4 To just understand the topic and create a basic ragdoll I suggest these videos 1. video 1 (concepts) 2. video 2 (concepts) 3. Video 3 (tutorial) 4. Video 4 (tutorial)
  • I open sourced my Unity project with active ragdolls implemented from scratch
    1 project | /r/gamedev | 21 Jan 2021
  • I open sourced my project where I implement simple active ragdolls from scratch
    2 projects | /r/Unity3D | 20 Jan 2021
    1 project | /r/Unity3D | 20 Jan 2021
    1 project | /r/Unity3D | 20 Jan 2021

2D-Character-Controller

Posts with mentions or reviews of 2D-Character-Controller. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-20.

What are some alternatives?

When comparing ActiveRagdoll and 2D-Character-Controller you can also consider the following projects:

unity-deterministic-physics - Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats

unity-movement-ai - A Unity library for common movement AI

Unity-Robotics-Hub - Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.

kubernetes-reflector - Custom Kubernetes controller that can be used to replicate secrets, configmaps and certificates.

MathUtilities - A collection of some of the neat math and physics tricks that I've collected over the last few years.

zfrag - Zen Game in which you can manually defrag a virtual Hard Disk, Made with Unity.

Auto-Setup-for-Unity - iClone / Character Creator / ActorCore Auto Setup for Unity Script

DarkSide

Erbium - 🤺Third Person Character Controller for unity🤺

Illegal-Mod-Sites - 📜 A list of websites that are illegally redistributing game mods

ConnectivityGame