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Top 4 C# Character Projects
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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ActiveRagdoll
From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)
Okay. I've been looking at this for a couple of weeks now and I've found that there's math involved in creating your own Ragdoll system like quaternions and you are better off going to github.com and searching for projects that have already been started and working off that but the only thing with that approach is not understanding how to change or improve the system is a bit difficult. So, what I'm trying is to use the prefabs from the assets to use in my own system. What I'm doing is using the already rigged model and model with configurable joints attached from the system I found on github Ashleve. There's are the following tutorials that are very in depth that aren't that easy to find that I suggest you follow: 1. Ragdoll series 1 2. Ragdoll Series 2 (not in English) 3. Active Ragdoll Series 3 (Not in English) 4. Active ragdoll Series 4 To just understand the topic and create a basic ragdoll I suggest these videos 1. video 1 (concepts) 2. video 2 (concepts) 3. Video 3 (tutorial) 4. Video 4 (tutorial)
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C# Character related posts
- Does anyone know how to add player movement in unity? (2D)
- help my please
- I followed Brackeys' Tutorials on movement and animation and I have this problem. What should I do?
- I need some help with slopes
- There has to be a way to make this shorter, Plz help
- Unity 2D character controller for stairs
- Character controller Help
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Index
What are some of the best open-source Character projects in C#? This list will help you:
Project | Stars | |
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1 | 2D-Character-Controller | 1,105 |
2 | Erbium | 462 |
3 | ActiveRagdoll | 168 |
4 | Auto-Setup-for-Unity | 77 |