ActionRoguelike
GenericGraph
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ActionRoguelike | GenericGraph | |
---|---|---|
5 | 4 | |
3,191 | 618 | |
- | - | |
7.7 | 4.2 | |
about 1 month ago | 3 months ago | |
C++ | C++ | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ActionRoguelike
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So You've Decided to Move from Unity to Unreal Engine
A course that finally made Unreal "click" for me, after years of toying with it, was Tom Looman's 'Professional Game Development in C++ and Unreal Engine' course. The source for what you build (with the chapters available in the git history) is here. [1] It was based on a class he taught and so also includes homework, which I found infinitely more valuable than just following along in a 'Here's how to [x].' type lesson.
[1] - https://github.com/tomlooman/ActionRoguelike
- Is there a public github repo of a game made in Unreal?
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Question Regarding C++ SetTimer
In this case you could search for examples of SetTimer use inside the engine project to find plenty of useful examples, I also search through good example projects in the community like this when using things I'm not too familiar with as well.
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Tom Looman Course
You can get the project files from his github: https://github.com/tomlooman/ActionRoguelike
- Released my free open-source C++ "Action Roguelike" for UE4 on GitHub! (AI, Multiplayer, SaveGames, etc.)
GenericGraph
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Need help on dialogue boxes
Create your own generic graph dialogue system (requires C++ and this plugin)
- How do I create custom nodes like this? I want to recreate this kind of node which even has rich text at the bottom and dynamic outputs that you can add depending on your needs. It also has custom input and output pin colors. I'm pretty much stuck. Can't find any documentation anywhere.
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How do you make a custom workspace like blueprints inside the Unreal Engine
Generic Graph
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Good resources for learning editor tools?
GenericGraph by jinyuliao - worked as a great reference for a lot of other people and can auto-generate a graph-editor for you
What are some alternatives?
FlowGraph - Design-agnostic node system for scripting game’s flow in Unreal Engine
DlgSystem - Dialogue Plugin System for Unreal Engine
UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
EpicSurvivalGame - Third-person Survival Game for Unreal Engine (Sample Project)
Ue4MarchingCubes - 📦3D Perlin Noise using Marching cubes algorithm for Unreal Engine 4📦
UE-BUITween - Unreal 4 UMG UI tweening plugin in C++
nexify.io - Develop your skills with programming courses, explained step by step, to learn by building things.
DataConfig - Unreal Engine JSON/MsgPack serialization framework
ALS-Community - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes